#359 · Pokémon Exceeded · unchanged from the official games
Absol
DarkPressure, Frighten, Justified (hidden)
In Exceeded: First found in Route 114 (Grass (night)). Its type (Dark) and base stats (total 465) are the same as in the official games. 12 of its 23 level-up moves are new compared with Pokémon Emerald, including Detect and Feint.
Level-up moves 31
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 1 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Me First Executes the foe's attack with greater power. | Normal | Stat | 1 | — | 20 |
| 1 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Razor Wind A 2-turn move that raises Speed on the 1nd turn. | Flying | Spec | 90 | 100 | 10 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 1 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 4 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 9 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 10 | Knock Off Knocks down the foe's held item to prevent its use. | Dark | Phys | 65 | 100 | 20 |
| 13 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 14 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 21 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 21 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 24 | Despair Kiss An attack that absorbs over half the damage inflicted. | Dark | Spec | 50 | 100 | 10 |
| 28 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 80 | 100 | 20 |
| 30 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 34 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 35 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 37 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 37 | Razor Wind A 2-turn move that raises Speed on the 1nd turn. | Flying | Spec | 90 | 100 | 10 |
| 44 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 45 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 47 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 49 | Midnight Beam Absorbs moonlight in one turn, then attacks next turn. | Fairy | Spec | 120 | 100 | 10 |
| 51 | Me First Executes the foe's attack with greater power. | Normal | Stat | 1 | — | 20 |
| 58 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 68 | Midnight Slash This attack always results in a critical hit. | Dark | Phys | 70 | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 38
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Absol
| Area | Method | Level | |
|---|---|---|---|
| Route 114 | Grass (night) |
Other changes in this game
- Has 3 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Super Luck, Maleficent
- What the innates do: Super Luck — Critical hits land often. · Maleficent — Boosts power on cursed terrain.
- Abilities you pick one of: Pressure — Raises foe's PP usage. · Frighten — Lowers foe's Special Attack. · Justified
- Hidden ability: Justified
- How its abilities arrive: Super Luck from the start; Maleficent at Lv 12; Justified at Lv 19; Frighten at Lv 22; Pressure at Lv 29; Spectralize at Lv 36; Pixilate at Lv 38; Umbral Dominion at Lv 44; Bad Luck at Lv 50
- Mega Evolves into Absol (Mega) holding the Absolite
- Tutor moves: Body Slam, Counter, Double-Edge, Dream Eater, Endure, Fury Cutter, Icy Wind, Mimic, Mud-Slap, Psych Up, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Swift, Swords Dance, Thunder Wave
- Egg moves: Assurance, Baton Pass, Bite, Curse, Double-Edge, Feint, Feint Attack, Hex, Magic Coat, Me First, Mean Look, Megahorn, Perish Song, Play Rough, Punishment, Substitute, Sucker Punch, Zen Headbutt
- Egg groups: Field
- Catch rate 30