Home › Pokémon Exceeded › Pokémon › Zapdos
Zapdos
#145 · Pokémon Exceeded · unchanged from the official games

Zapdos

ElectricFlyingStatic

In Exceeded: It is not in any of this guide's encounter tables. Its type (Electric / Flying) and base stats (total 580) are the same as in the official games. 12 of its 21 level-up moves are new compared with Pokémon Emerald, including Roost and Zap Cannon.

Level-up moves 26

LvMoveTypeCatPowAccPP
1Drill Peck
A corkscrewing attack with the beak acting as a drill.
FlyingPhys8010015
1Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys3510035
1Roost
Restores the user's HP by half of its max HP.
FlyingStat——5
1Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
1ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
1Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
5ThunderShock
An electrical attack that may paralyze the foe.
ElectricSpec4010030
8Thunder Wave
A weak jolt of electricity that paralyzes the foe.
ElectricStat—10020
16Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
20Pluck
Eats the foe's held Berry gaining its effect.
FlyingPhys6010020
27Detect
Evades attack, but may fail if used in succession.
FightingStat——5
28AncientPower
An attack that may raise all stats.
RockSpec601005
32Thunderbolt
A strong electrical attack that may paralyze the foe.
ElectricSpec9510015
36Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
36Charge
Boost next electric move, S.Def and Speed.
ElectricStat——20
48Discharge
Zaps the foes with electri- city. May paralyze them.
ElectricSpec8010015
52Light Screen
Creates a wall of light that lowers Sp. Atk damage.
PsychicStat——30
57Drill Peck
A corkscrewing attack with the beak acting as a drill.
FlyingPhys8010015
63Roost
Restores the user's HP by half of its max HP.
FlyingStat——5
64Rain Dance
Summons a rain for 5 turns.
WaterStat——5
72Sky Attack
Searches out weak spots, then strikes the next turn.
FlyingPhys140905
72Thunder
A lightning attack that may cause paralysis.
ElectricSpec1107010
77Magnetic Flux
Boosts the defenses of those with Plus or Minus.
ElectricStat——20
86Zap Cannon
Powerful and sure to cause paralysis, but inaccurate.
ElectricSpec120505
90FeatherDance
Dances to raise Attack, Defense and Speed.
FlyingStat——20
99Highvoltagesiege
Creates a thunderstorm for five turns.
ElectricSpec30—10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 28

#Move · where to get itTypePow
TM05Roar
Route 114
Normal—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM34Shock Wave
Mauville City Gym
Electric60
TM37Sandstorm
Not handed out, sold or hidden anywhere in this game's own map data
Rock—
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM47Steel Wing
Granite Cave — Steven's Room
Steel80
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM65Fog
Fortree City — School
Flying—
TM66Headbutt
Petalburg Woods
Normal70
HM02Fly
Route 119
Flying90
HM05Flash
Granite Cave — 1F
Normal—
HM06Rock Smash
Mauville City — House 1
Fighting40

Where to find Zapdos

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
  • Innates (always active): Pressure, Volt Absorb, Minus
  • What the innates do: Pressure — Raises foe's PP usage. · Volt Absorb — Turns electricity into HP. · Minus — Syncs moves with Plus.
  • Ability: Static — Paralyzes on contact.
  • How its abilities arrive: Minus, Static, Volt Absorb from the start; Drizzle at Lv 30; Pressure (always on) at Lv 35; Lightning Rod at Lv 40
  • Tutor moves: AncientPower, Double-Edge, Endure, Mimic, Mud-Slap, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
  • Egg groups: Undiscovered
  • Catch rate 3