#145 · Pokémon Exceeded · unchanged from the official games
Zapdos
ElectricFlyingStatic
In Exceeded: It is not in any of this guide's encounter tables. Its type (Electric / Flying) and base stats (total 580) are the same as in the official games. 12 of its 21 level-up moves are new compared with Pokémon Emerald, including Roost and Zap Cannon.
Level-up moves 26
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 15 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 1 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 1 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 1 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 5 | ThunderShock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 8 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 16 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 20 | Pluck Eats the foe's held Berry gaining its effect. | Flying | Phys | 60 | 100 | 20 |
| 27 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 28 | AncientPower An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 32 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 95 | 100 | 15 |
| 36 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 36 | Charge Boost next electric move, S.Def and Speed. | Electric | Stat | — | — | 20 |
| 48 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 52 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 57 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 15 |
| 63 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 64 | Rain Dance Summons a rain for 5 turns. | Water | Stat | — | — | 5 |
| 72 | Sky Attack Searches out weak spots, then strikes the next turn. | Flying | Phys | 140 | 90 | 5 |
| 72 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 77 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 86 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 90 | FeatherDance Dances to raise Attack, Defense and Speed. | Flying | Stat | — | — | 20 |
| 99 | Highvoltagesiege Creates a thunderstorm for five turns. | Electric | Spec | 30 | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM47 | Steel Wing Granite Cave — Steven's Room | Steel | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM65 | Fog Fortree City — School | Flying | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM02 | Fly Route 119 | Flying | 90 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Zapdos
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Pressure, Volt Absorb, Minus
- What the innates do: Pressure — Raises foe's PP usage. · Volt Absorb — Turns electricity into HP. · Minus — Syncs moves with Plus.
- Ability: Static — Paralyzes on contact.
- How its abilities arrive: Minus, Static, Volt Absorb from the start; Drizzle at Lv 30; Pressure (always on) at Lv 35; Lightning Rod at Lv 40
- Tutor moves: AncientPower, Double-Edge, Endure, Mimic, Mud-Slap, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
- Egg groups: Undiscovered
- Catch rate 3