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Zapdos

Zapdos in Fire Red Omega

#145 · Electric / Flying · Power Plant (stationary)

ElectricFlying

Abilities

Pressure

Base stats

HP90
Attack90
Defense85
Sp. Attack125
Sp. Defense90
Speed100
Total580

Compared with the official games

  • Abilities loses Static

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Level-up: Zapdos now learns Extrasensory at Level 54 and Heat Wave at Level 66.
  • Articuno, Zapdos and Moltres now have catch rates of 5.

Where to find Zapdos

AreaMethodLevel
Power PlantStationary

Level-up moves

LvMoveTypeCatPowAccPP
1Peck
Inflicts regular damage with no additional effect.
FlyingPhys3510035
1Thunder Shock
Has a chance to paralyze the target.
ElectricSpec4010030
13Thunder Wave
Paralyzes the target.
ElectricStat10020
25Agility
Raises the user’s Speed by two stages.
PsychicStat30
37Detect
Prevents any moves from hitting the user this turn.
FightingStat5
49Drill Peck
Inflicts regular damage with no additional effect.
FlyingPhys8010020
54Extrasensory** Added in this hack
Has a chance to make the target flinch.
PsychicSpec8010030
61Charge
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ElectricStat20
66Heat Wave** Added in this hack
Has a chance to burn the target.
FireSpec1009010
73Light Screen
Reduces damage from special attacks by 50% for five turns.
PsychicStat30
85Thunder
Has a chance to paralyze the target.
ElectricSpec1207010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (23)

#Move · where to get itTypePow
TM05Roar
Unchanged from FireRed
Normal
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM15Hyper Beam
Unchanged from FireRed
Normal150
TM16Light Screen
Unchanged from FireRed
Psychic
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM25Thunder
Unchanged from FireRed
Electric120
TM27Return
Unchanged from FireRed
Normal
TM32Double Team
Unchanged from FireRed
Normal
TM34Shock Wave
Unchanged from FireRed
Electric60
TM37Sandstorm
Unchanged from FireRed
Rock
TM40Aerial Ace
Unchanged from FireRed
Flying60
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM47Steel Wing
Unchanged from FireRed
Steel70
HM02Fly
Unchanged from FireRed
Flying90
HM05Flash
Unchanged from FireRed
Normal
HM06Rock Smash
Unchanged from FireRed
Fighting20

Open in the interactive guide