Zapdos in Emerald Imperium
Electric / Flying — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Zapdos in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Zapdos
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bolt Beak Double power if the user moves before the target. | Electric | Phys | 85 | 100 | 10 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 8 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 15 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 22 | Pluck | Flying | Phys | 60 | 100 | 20 |
| 29 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 36 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 43 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 50 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 57 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 64 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 71 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 20 |
| 78 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 85 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 92 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 99 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (31)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM07 | Snowscape | Ice | — |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM40 | Aerial Ace | Flying | 60 |
| TM43 | Defog | Flying | — |
| TM47 | Steel Wing | Steel | 70 |
| TM51 | Roost | Flying | — |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Rising Voltage | Electric | 70 |
| TM73 | Thunder Wave | Electric | — |
| TM88 | Pluck | Flying | 60 |
| TM89 | U-turn | Bug | 70 |
| TM92 | Volt Switch | Electric | 70 |
| TM99 | Wild Charge | Electric | 90 |
| TM100 | Dual Wingbeat | Flying | 40 |
| TM107 | Brave Bird | Flying | 120 |
| TM126 | Weather Ball | Normal | 50 |
| TM127 | Air Slash | Flying | 75 |
| TM144 | Heat Wave | Fire | 95 |
| TM145 | Hurricane | Flying | 110 |
| TM153 | Tailwind | Flying | — |
| TM163 | Supercell Slam | Electric | 120 |
| HM02 | Fly | Flying | 90 |
| HM05 | Flash | Electric | 60 |
| HM06 | Rock Smash | Fighting | 60 |