#145 · Pokémon R.O.W.E
Zapdos
ElectricFlyingPressure, Lightning Rod, Static (hidden)
Level-up moves 25
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 20 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 1 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 10 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 1 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 5 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 8 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 16 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 19 | Pluck Eats the foe's held Berry gaining its effect. | Flying | Phys | 60 | 100 | 20 |
| 27 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 32 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 32 | Thunderbolt A strong electrical attack that may paralyze the foe. | Electric | Spec | 90 | 100 | 15 |
| 34 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 36 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 47 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 48 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
| 53 | Drill Peck A corkscrewing attack with the beak acting as a drill. | Flying | Phys | 80 | 100 | 20 |
| 58 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 10 |
| 63 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 69 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 71 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 72 | Sky Attack Searches out weak spots, then strikes the next turn. | Flying | Phys | 140 | 90 | 5 |
| 80 | Hurricane Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 82 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM07 | Hail Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM47 | Steel Wing Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 70 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM58 | Roost Fortree City Gym | Flying | — |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM72 | Volt Switch Mauville City Gym | Electric | 70 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM76 | Fly Fortree City Gym | Flying | 110 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM89 | U-turn Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Bug | 70 |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM93 | Wild Charge Mauville City Gym | Electric | 90 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM114 | Brave Bird Fortree City Gym | Flying | 120 |
Where to find Zapdos
Not found in the wild — evolve or trade for it.