#118 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Goldeen
WaterSwift Swim, Water Veil, Lightning Rod (hidden)
In Wishes of Tomorrow: First found in Route 2 (Old Rod, Lv 8-12), and in 1 more area. Its type (Water), base stats (total 320) and abilities are the same as in the official games. 4 of its 12 level-up moves are new compared with Pokémon Emerald, including Water Pulse and Aqua Ring.
Level-up moves 12
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 5 | Supersonic Emits bizarre sound waves that may confuse the foe. | Normal | Stat | — | 55 | 20 |
| 10 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 15 | Horn Attack Jabs the foe with sharp horns. | Normal | Phys | 65 | 100 | 25 |
| 20 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 25 | Aqua Ring Forms a veil of water that restores HP. | Water | Stat | — | — | 20 |
| 30 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 35 | Waterfall Charges with speed to climb waterfalls. May flinch. | Water | Phys | 80 | 100 | 15 |
| 40 | Soak Sprays water at the foe, changing it to Water type. | Water | Stat | — | 100 | 20 |
| 45 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 50 | Horn Drill A one-hit KO attack that uses a horn like a drill. | Normal | Phys | 1 | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 21
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 60 |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM07 | Hail Nowhere in the region hands this one out — the game doesn't say where it comes from | Ice | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM13 | Ice Beam Rebel Base | Ice | 90 |
| TM14 | Blizzard Walnut Woods | Ice | 110 |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM53 | Scale Shot Nowhere in the region hands this one out — the game doesn't say where it comes from | Dragon | 25 |
| TM55 | Swords Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM59 | Knock Off Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 65 |
| HM03 | Surf Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 90 |
| HM07 | Waterfall Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
| HM08 | Dive Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
Where to find Goldeen
| Area | Method | Level | |
|---|---|---|---|
| Route 2 | Old Rod | 8-12 | |
| Route 2 | Good Rod | 10-15 | |
| National Park | Surf | 15-20 | 5% rare |
Other changes in this game
- Egg moves: Psybeam, Haze, Hydro Pump, Sleep Talk, Mud Sport, Mud-Slap, Aqua Tail, Body Slam, Mud Shot, Skull Bash, Signal Beam
- Move tutors: Swords Dance, Body Slam, Endure, Icy Wind, Mud-Slap, Snore, Swift
- Evolves into Seaking at Level 33