Goldeen in Elite Redux
#118 · Water · see locations below
Water
Abilities
Swift Swim, Water Veil, Hardened Sheath (hidden)
Base stats
Compared with the official games
- Stats Attack 67 → 82, Speed 63 → 83 (total 320 → 355)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Lightning Rod, Multiscale, Field Explorer
- What the innates do: Lightning Rod — Redirects Electric moves. Absorbs them, ups highest Atk. · Multiscale — At full HP, halves damage taken from attacks · Field Explorer — Boosts field moves by 50%. Cut, Surf, Strength etc.
- Abilities you pick one of: Swift Swim — This Pokémon's Speed gets a 1.5x boost if rain is active. · Water Veil — Burn-immune. Casts Aqua Ring on entry. · Hardened Sheath — Ups Attack by +1 when using horn moves.
- Evolves into Seaking at level 24
- Tutor moves: Acrobatics, Agility, Air Slash, Aqua Bash, Aqua Ring, Aqua Tail, Attract, Blizzard, Bubble, Dive, Drill Run, Endure, Facade, Flip Turn, Headbutt, Helping Hand, Hidden Power, Horn Attack, Ice Beam, Metronome, Pluck, Protect, Rain Dance, Rest, Return, Safeguard, Secret Power, Shocking Jab, Sleep Talk, Soak, Substitute, Supersonic, Surf, Water Pulse, Whirlpool
- Egg groups: Water 2
- Height 0.6 m, weight 15.0 kg
Where to find Goldeen
| Area | Method | Level | |
|---|---|---|---|
| Petalburg City | Old Rod | — | |
| Petalburg City | Good Rod | — | |
| Route 117 | Old Rod | — | |
| Route 117 | Good Rod | — | |
| Scorched Slab | Old Rod | — | |
| Scorched Slab | Good Rod | — | |
| Scorched Slab B1F | Old Rod | — | |
| Scorched Slab B1F | Good Rod | — | |
| Safari Zone Southwest | Old Rod | — | |
| Safari Zone Southwest | Good Rod | — | |
| Route 123 | Old Rod | — | |
| Route 123 | Good Rod | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bubble Beam Forcefully sprays bubbles that hit repeatedly. | Water | Spec | 25 | 100 | 20 |
| 1 | Hyper Drill Spins and pierces the target Hits through protect. | Normal | Phys | 100 | 100 | 5 |
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 25 | 100 | 20 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 17 | Aqua Fang Has 10% flinch chance. Strong Jaw boost. | Water | Phys | 85 | 100 | 15 |
| 17 | Waterfall Charges the foe with speed to climb waterfalls. | Water | Phys | 85 | 100 | 15 |
| 24 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 24 | Wave Crash A life-risking tackle that with 33% recoil damage. | Water | Phys | 120 | 100 | 10 |
| 37 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 37 | Razor Wind Wind slices through Rock for super effective damage. | Flying | Spec | 70 | 100 | 10 |
| 37 | Scale Shot Shoots scales 2 to 5 times. Ups Speed, lowers defense. | Dragon | Phys | 25 | 100 | 20 |
| 46 | Horn Drill Ignores abilities and stat changes. High crit. | Normal | Phys | 95 | 100 | 5 |
| 46 | Triple Dive Hits 3 times. | Water | Phys | 20 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|