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Marowak
#105 · Recordkeepers · changed in this game

Marowak

GroundRock Head

Level-up moves 5

LvMoveTypeCatPowAccPP
100Swords Dance Phases 1–2 rotation
A fighting dance that sharply raises Attack.
NormalStat20
100Bonemerang Phases 1–2 rotation
Throws a bone boomerang that strikes twice.
GroundPhys509010
100Rock Tomb Phases 1–2 rotation
Stops the foe from moving with rocks and cuts Speed.
RockPhys6010015
100Double-Edge Phases 1–2 rotation
A life-risking tackle that also hurts the user.
NormalPhys12010015
100Brutal Swing Phases 1–2 rotation
Violently swings around to hurt everyone nearby.
DarkPhys6010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Marowak

AreaMethodLevel
Minibosses — Rain and Sand onlyMiniboss (three per area, drawn from the pool)90–99, scales

Other changes in this game

  • Miniboss: three of the pool guard each area, drawn at the start of the run. In the Rain and Sand pools. Fights in 2 phases, restoring to full HP at the phase change.
  • Its ability, Rock Head: Prevents recoil damage.
  • Innates switch on as your boss count grows: Battle Armor (Blocks critical hits.) — from your 2nd boss win; Reckless (Boosts moves with recoil.) — from your 4th; Technician (Boosts weaker moves.) — from your 6th.
  • Reward for beating it: the move Bonemerang+ (Throws a bone boomerang that strikes twice.).