#105 · Recordkeepers · changed in this game
Marowak
GroundRock Head
Level-up moves 5
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 100 | Swords Dance Phases 1–2 rotation A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 100 | Bonemerang Phases 1–2 rotation Throws a bone boomerang that strikes twice. | Ground | Phys | 50 | 90 | 10 |
| 100 | Rock Tomb Phases 1–2 rotation Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 100 | 15 |
| 100 | Double-Edge Phases 1–2 rotation A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 100 | Brutal Swing Phases 1–2 rotation Violently swings around to hurt everyone nearby. | Dark | Phys | 60 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Marowak
| Area | Method | Level | |
|---|---|---|---|
| Minibosses — Rain and Sand only | Miniboss (three per area, drawn from the pool) | 90–99, scales |
Other changes in this game
- Miniboss: three of the pool guard each area, drawn at the start of the run. In the Rain and Sand pools. Fights in 2 phases, restoring to full HP at the phase change.
- Its ability, Rock Head: Prevents recoil damage.
- Innates switch on as your boss count grows: Battle Armor (Blocks critical hits.) — from your 2nd boss win; Reckless (Boosts moves with recoil.) — from your 4th; Technician (Boosts weaker moves.) — from your 6th.
- Reward for beating it: the move Bonemerang+ (Throws a bone boomerang that strikes twice.).