Home › Pokémon Mirror Gold › Pokémon › Claydol
Claydol
#344 · Pokémon Mirror Gold · changed in this game

Claydol

GroundPsychicLevitate, Sand Force

In Mirror Gold: First found in Route 9 (Grass (Morning / Day), Lv 60-61). Its type (Ground / Psychic) is the same as in the official games. Base stats total 530, up from 500; 4 of the six changed, most of all HP (60 → 95). Abilities: it gains Sand Force. 8 of its 22 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Imprison and Mud Shot.

Level-up moves 24

LvMoveTypeCatPowAccPP
1Hyper Beam
User foregoes its next turn to recharge.
NormalSpec150905
1Mud-Slap
Has a chance to lower the target’s accuracy by one stage.
GroundSpec2010010
1Harden
Raises the user’s Defense by one stage.
NormalStat——30
4Confusion
Has a chance to confuse the target.
PsychicSpec5010025
7Rapid Spin
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NormalPhys5010040
10Ancient Power
Has a chance to raise all of the user’s stats by one stage.
RockSpec601005
13Rock Tomb
Has a chance to lower the target’s Speed by one stage.
RockPhys609515
16Teleport
Immediately ends wild battles. No effect otherwise.
PsychicStat——20
19Imprison
Prevents the target from using any moves that the user also knows.
PsychicStat——10
21Mud Shot
Has a chance to lower the target’s Speed by one stage.
GroundSpec559515
24Power Trick
User swaps Attack and Defense.
PsychicStat——10
25Guard Split
Averages Defense and Special Defense with the target.
PsychicStat——10
28Power Split
Averages Attack and Special Attack with the target.
PsychicStat——10
31Sandstorm
Changes the weather to a sandstorm for five turns.
RockStat——10
34Psybeam
Has a chance to confuse the target.
PsychicSpec6510020
38Earth Power
Has a chance to lower the target’s Special Defense by one stage.
GroundSpec9010010
40Recover
Heals the user by half its max HP.
NormalStat——5
42Heal Pulse
Heals the target for half its max HP.
PsychicStat——10
43Heal Block
Prevents target from restoring its HP for five turns.
PsychicStat—10015
46Power Gem
Inflicts regular damage with no additional effect.
RockSpec8010020
49Cosmic Power
Raises the user’s Defense and Special Defense by one stage.
PsychicStat——20
52Extrasensory
Has a chance to make the target flinch.
PsychicSpec8010020
55Earth Power
Has a chance to lower the target’s Special Defense by one stage.
GroundSpec9010010
64Hyper Beam
User foregoes its next turn to recharge.
NormalSpec150905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 58

#Move · where to get itTypePow
TR02Toxic
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Poison—
TM004Calm Mind
Psychic—
TR04Solar Beam
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Grass120
TR05Hyper Beam
Celadon Department Store Upper 2F (also at Viridian Mart)
Normal150
TR08Giga Impact
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Normal150
TM010Hidden Power
Normal60
TR10Earthquake
Mt. Mortar (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart)
Ground100
TM011Sunny Day
Fire—
TR11Rock Slide
Mt. Mortar 2F (hidden) (also at Celadon Department Store Upper 2F, Pewter Mart)
Rock75
TM013Ice Beam
Ice90
TM016Light Screen
Goldenrod Department Store 5F
Psychic—
TM017Protect
Goldenrod Department Store 5F
Normal—
TM018Rain Dance
Water—
TM020Safeguard
Celadon Department Store 3F
Normal—
TM021Frustration
Celadon Department Store 3F
Normal—
TM026Psyshock
Psychic80
TR26Endure
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Normal—
TM027Return
Celadon Department Store 3F
Normal—
TM028Dig
Celadon Department Store 3F
Ground80
TM029Psychic
Psychic90
TM030Shadow Ball
Ghost80
TR30Stone Edge
Celadon Department Store Upper 2F (also at Pewter Mart)
Rock100
TM033Reflect
Goldenrod Department Store 5F
Psychic—
TR34Cosmic Power
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Psychic—
TR36Iron Defense
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Steel—
TM037Sandstorm
Rock—
TM039Rock Tomb
Rock60
TM042Facade
Normal70
TM043Secret Power
Normal70
TM044Rest
Psychic—
TR47Nasty Plot
Union Cave B1F (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart)
Dark—
TM048Skill Swap
Psychic—
TR50Trick Room
Union Cave 1F (hidden) (also at Celadon Department Store Upper 2F, Saffron Mart)
Psychic—
TM057Charge Beam
Electric50
TM064Explosion
Normal250
TM067Recycle
Goldenrod Department Store Upper 2F
Normal—
TM068Future Sight
Psychic120
TM069Rock Polish
Rock—
TM070Flash
Goldenrod Department Store 5F
Normal—
TM074Gyro Ball
Steel—
TM076Stealth Rock
Goldenrod Department Store Upper 2F (also at Celadon Department Store 3F)
Rock—
TM077Psych Up
Goldenrod Department Store Upper 2F
Normal—
TM082Sleep Talk
Normal—
TM085Dream Eater
Psychic100
TM086Grass Knot
Grass—
TM087Swagger
Celadon Department Store 3F
Normal—
TM090Substitute
Normal—
TM105Earth Power
Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F)
Ground90
TM106Drill Run
Goldenrod Department Store 5F
Ground80
TM109Trick
Saffron Mart (also at Celadon Department Store 3F)
Psychic—
TM115Zen Headbutt
Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F)
Psychic80
TM116Dazzling Gleam
Celadon Department Store 3F
Fairy80
TM124Psychic Terrain
Vermilion / Safari Mart (also at Celadon Department Store 3F)
Psychic—
TM134Sand Tomb
Violet City Mart (also at Celadon Department Store 3F)
Ground35
TM137Smack Down
Celadon Department Store 3F (also at Pewter Mart)
Rock50
TM138Scorching Sands
Mahogany Mart Pre-Rocket Hideout (also at Celadon Department Store 3F, Mahogany Mart Post-Rocket Hideout)
Ground70
HM04Strength
Normal80
HM06Rock Smash
Fighting40

Where to find Claydol

AreaMethodLevel
Route 9Grass (Morning / Day)60-61

Other changes in this game

  • Tutor moves: Ally Switch, Ancient Power, Double-Edge, Dream Eater, Drill Run, Earth Power, Endure, Expanding Force, Explosion, Gravity, Headbutt, Magic Coat, Mimic, Mud-Slap, Psych Up, Recycle, Rock Slide, Scorching Sands, Signal Beam, Skill Swap, Sleep Talk, Snore, Stealth Rock, Substitute, Swagger, Telekinesis, Trick, Wonder Room, Zen Headbutt
  • A wild one can rarely hold Light Clay.