Level-up moves 26
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Hyper Beam On evolution Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 1 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 1 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 1 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 3 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 4 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 7 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 12 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 95 | 15 |
| 13 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 20 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 20 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 26 | Self Destruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 29 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 31 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 32 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 36 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 37 | Guard Split Averages changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 37 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 41 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 42 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 46 | Heal Block Prevents the foe from recovering any HP. | Psychic | Stat | — | 100 | 15 |
| 55 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 60 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 46
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM13 | Ice Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | 90 |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM26 | Earthquake Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM28 | Dig Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 80 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM37 | Sandstorm Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM48 | Skill Swap Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM64 | Explosion Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 250 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM69 | Rock Polish Rustboro City Gym | Rock | — |
| TM71 | Stone Edge Rustboro City Gym | Rock | 100 |
| TM74 | Gyro Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 1 |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM78 | Bulldoze Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 60 |
| TM80 | Rock Slide Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | 75 |
| TM85 | Dream Eater Mossdeep City Gym | Psychic | 100 |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM92 | Trick Room Mossdeep City Gym | Psychic | — |
| TM99 | Dazzling Gleam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fairy | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM105 | Psyshock Mossdeep City Gym | Psychic | 80 |
| TM108 | Earth Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 90 |
| TM110 | Stealth Rock Rustboro City Gym | Rock | — |
| TM113 | Nasty Plot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dark | — |
Where to find Claydol
Not found in the wild — evolve or trade for it.