Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
| 1 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
| 1 | Teleport Immediately ends wild battles. No effect otherwise. | Psychic | Stat | — | — | 20 |
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Phys | 20 | 100 | 40 |
| 4 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Phys | 20 | 100 | 40 |
| 7 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 10 | Heal Block Prevents target from restoring its HP for five turns. | Psychic | Stat | — | 100 | 15 |
| 13 | Rock Tomb Has a chance to lower the target’s Speed by one stage. | Rock | Phys | 60 | 95 | 15 |
| 16 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 19 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Spec | 60 | 100 | 5 |
| 22 | Cosmic Power Raises the user’s Defense and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 25 | Power Trick User swaps Attack and Defense. | Psychic | Stat | — | — | 10 |
| 28 | Selfdestruct User faints. | Normal | Phys | 200 | 100 | 5 |
| 31 | Extrasensory Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 20 |
| 34 | Guard Split Averages Defense and Special Defense with the target. | Psychic | Stat | — | — | 10 |
| 34 | Power Split Averages Attack and Special Attack with the target. | Psychic | Stat | — | — | 10 |
| 40 | Earth Power Has a chance to lower the target’s Special Defense by one stage. | Ground | Spec | 90 | 100 | 10 |
| 46 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 52 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Stat | — | — | 10 |
| 58 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 42
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Location not compiled for this game yet | Psychic | 80 |
| TM04 | Calm Mind Location not compiled for this game yet | Psychic | — |
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 60 |
| TM11 | Sunny Day Location not compiled for this game yet | Fire | — |
| TM13 | Ice Beam Location not compiled for this game yet | Ice | 90 |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM16 | Light Screen Location not compiled for this game yet | Psychic | — |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM20 | Safeguard Location not compiled for this game yet | Normal | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM22 | Solar Beam Location not compiled for this game yet | Grass | 120 |
| TM23 | Smack Down Location not compiled for this game yet | Rock | 50 |
| TM26 | Earthquake Location not compiled for this game yet | Ground | 100 |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM29 | Psychic Location not compiled for this game yet | Psychic | 90 |
| TM30 | Shadow Ball Location not compiled for this game yet | Ghost | 80 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM33 | Reflect Location not compiled for this game yet | Psychic | — |
| TM37 | Sandstorm Location not compiled for this game yet | Rock | — |
| TM39 | Rock Tomb Location not compiled for this game yet | Rock | 60 |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM57 | Charge Beam Location not compiled for this game yet | Electric | 50 |
| TM64 | Explosion Location not compiled for this game yet | Normal | 250 |
| TM68 | Giga Impact Location not compiled for this game yet | Normal | 150 |
| TM69 | Rock Polish Location not compiled for this game yet | Rock | — |
| TM71 | Stone Edge Location not compiled for this game yet | Rock | 100 |
| TM74 | Gyro Ball Location not compiled for this game yet | Steel | — |
| TM77 | Psych Up Location not compiled for this game yet | Normal | — |
| TM78 | Bulldoze Location not compiled for this game yet | Ground | 60 |
| TM80 | Rock Slide Location not compiled for this game yet | Rock | 75 |
| TM85 | Dream Eater Location not compiled for this game yet | Psychic | 100 |
| TM86 | Grass Knot Location not compiled for this game yet | Grass | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM88 | Sleep Talk Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM92 | Trick Room Location not compiled for this game yet | Psychic | — |
| TM99 | Dazzling Gleam Location not compiled for this game yet | Fairy | 80 |
| TM100 | Confide Location not compiled for this game yet | Normal | — |
Where to find Claydol
Not found in the wild — evolve or trade for it.