#343 · Pokémon Mirror Gold · unchanged from the official games
Baltoy
GroundPsychicLevitate
In Mirror Gold: First found in Route 35 (Grass (Morning / Day), Lv 12-15), and in 1 more area. Its type (Ground / Psychic), base stats (total 300) and abilities are the same as in the official games. 5 of its 19 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Extrasensory and Imprison.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 3 | Rapid Spin Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | Normal | Phys | 50 | 100 | 40 |
| 6 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 7 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 10 | Rock Tomb Has a chance to lower the target’s Speed by one stage. | Rock | Phys | 60 | 95 | 15 |
| 10 | Heal Block Prevents target from restoring its HP for five turns. | Psychic | Stat | — | 100 | 15 |
| 15 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 18 | Power Trick User swaps Attack and Defense. | Psychic | Stat | — | — | 10 |
| 18 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Spec | 60 | 100 | 5 |
| 23 | Cosmic Power Raises the user’s Defense and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 28 | Extrasensory Has a chance to make the target flinch. | Psychic | Spec | 80 | 100 | 20 |
| 30 | Selfdestruct User faints. | Normal | Phys | 200 | 100 | 5 |
| 31 | Imprison Prevents the target from using any moves that the user also knows. | Psychic | Stat | — | — | 10 |
| 33 | Earth Power Has a chance to lower the target’s Special Defense by one stage. | Ground | Spec | 90 | 100 | 10 |
| 35 | Guard Split Averages Defense and Special Defense with the target. | Psychic | Stat | — | — | 10 |
| 35 | Power Split Averages Attack and Special Attack with the target. | Psychic | Stat | — | — | 10 |
| 39 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 42 | Heal Pulse Heals the target for half its max HP. | Psychic | Stat | — | — | 10 |
| 43 | Explosion User faints. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 49
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TR02 | Toxic Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Poison | — |
| TM004 | Calm Mind | Psychic | — |
| TR04 | Solar Beam Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Grass | 120 |
| TM010 | Hidden Power | Normal | 60 |
| TR10 | Earthquake Mt. Mortar (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart) | Ground | 100 |
| TM011 | Sunny Day | Fire | — |
| TR11 | Rock Slide Mt. Mortar 2F (hidden) (also at Celadon Department Store Upper 2F, Pewter Mart) | Rock | 75 |
| TM013 | Ice Beam | Ice | 90 |
| TM016 | Light Screen Goldenrod Department Store 5F | Psychic | — |
| TM017 | Protect Goldenrod Department Store 5F | Normal | — |
| TM018 | Rain Dance | Water | — |
| TM020 | Safeguard Celadon Department Store 3F | Normal | — |
| TM021 | Frustration Celadon Department Store 3F | Normal | — |
| TM026 | Psyshock | Psychic | 80 |
| TR26 | Endure Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM027 | Return Celadon Department Store 3F | Normal | — |
| TM028 | Dig Celadon Department Store 3F | Ground | 80 |
| TM029 | Psychic | Psychic | 90 |
| TM030 | Shadow Ball | Ghost | 80 |
| TM033 | Reflect Goldenrod Department Store 5F | Psychic | — |
| TR34 | Cosmic Power Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Psychic | — |
| TM037 | Sandstorm | Rock | — |
| TM039 | Rock Tomb | Rock | 60 |
| TM042 | Facade | Normal | 70 |
| TM043 | Secret Power | Normal | 70 |
| TM044 | Rest | Psychic | — |
| TM048 | Skill Swap | Psychic | — |
| TR50 | Trick Room Union Cave 1F (hidden) (also at Celadon Department Store Upper 2F, Saffron Mart) | Psychic | — |
| TM057 | Charge Beam | Electric | 50 |
| TM064 | Explosion | Normal | 250 |
| TM067 | Recycle Goldenrod Department Store Upper 2F | Normal | — |
| TM069 | Rock Polish | Rock | — |
| TM070 | Flash Goldenrod Department Store 5F | Normal | — |
| TM074 | Gyro Ball | Steel | — |
| TM076 | Stealth Rock Goldenrod Department Store Upper 2F (also at Celadon Department Store 3F) | Rock | — |
| TM077 | Psych Up Goldenrod Department Store Upper 2F | Normal | — |
| TM082 | Sleep Talk | Normal | — |
| TM085 | Dream Eater | Psychic | 100 |
| TM086 | Grass Knot | Grass | — |
| TM087 | Swagger Celadon Department Store 3F | Normal | — |
| TM090 | Substitute | Normal | — |
| TM105 | Earth Power Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Ground | 90 |
| TM106 | Drill Run Goldenrod Department Store 5F | Ground | 80 |
| TM109 | Trick Saffron Mart (also at Celadon Department Store 3F) | Psychic | — |
| TM115 | Zen Headbutt Mahogany Mart Post-Rocket Hideout (also at Celadon Department Store 3F) | Psychic | 80 |
| TM116 | Dazzling Gleam Celadon Department Store 3F | Fairy | 80 |
| TM124 | Psychic Terrain Vermilion / Safari Mart (also at Celadon Department Store 3F) | Psychic | — |
| TM134 | Sand Tomb Violet City Mart (also at Celadon Department Store 3F) | Ground | 35 |
| TM137 | Smack Down Celadon Department Store 3F (also at Pewter Mart) | Rock | 50 |
Where to find Baltoy
| Area | Method | Level | |
|---|---|---|---|
| Route 35 | Grass (Morning / Day) | 12-15 | |
| Seafoam Islands B3F | Grass (Morning / Day) | 71-73 | |
| Seafoam Islands B3F | Grass (Night) | 71-73 |
Other changes in this game
- Evolves into Claydol — at level 32
- Tutor moves: Ally Switch, Ancient Power, Double-Edge, Dream Eater, Drill Run, Earth Power, Endure, Expanding Force, Explosion, Gravity, Headbutt, Magic Coat, Mimic, Mud-Slap, Psych Up, Recycle, Rock Slide, Scorching Sands, Signal Beam, Skill Swap, Sleep Talk, Snore, Stealth Rock, Substitute, Swagger, Telekinesis, Trick, Wonder Room, Zen Headbutt
- A wild one can rarely hold Light Clay.