Claydol in Pokémon Emerald Rogue
#344 · Ground / Psychic · see locations below
GroundPsychic
Abilities
Levitate
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Ally Switch, Body Press, Bulldoze, Calm Mind, Cosmic Power, Dazzling Gleam, Dig, Drill Run, Earth Power, Earthquake, Eerie Impulse, Endure, Expanding Force, Facade, Future Sight, Giga Impact, Grass Knot, Guard Swap, Gyro Ball, Hex, Hyper Beam, Ice Beam, Imprison, Iron Defense, Light Screen, Nasty Plot, Power Swap, Protect, Psychic, Psychic Terrain, Psyshock, Rain Dance, Reflect, Rest, Rock Slide, Rock Tomb, Round, Safeguard, Sand Tomb, Sandstorm, Scorching Sands, Selfdestruct, Shadow Ball, Skill Swap, Sleep Talk, Snore, Solar Beam, Stealth Rock, Stone Edge, Stored Power, Substitute, Sunny Day, Trick, Trick Room, Wonder Room, Zen Headbutt
- Competitive set (Gen 6 RU, Gen 8 PU): Rapid Spin / Stealth Rock / Earth Power / Substitute, Levitate, Leftovers, Calm
- Competitive set (Gen 6 NU): Rapid Spin / Earth Power / Shadow Ball / Psyshock, Levitate, Colbur Berry, Modest
- Competitive set (Gen 6 NU): Rapid Spin / Earth Power / Stealth Rock / Psychic, Levitate, Leftovers, Calm
- Competitive set (Gen 7 NU): Rapid Spin / Stealth Rock / Earth Power / Psychic, Levitate, Leftovers, Calm
- Competitive set (Gen 7 PU): Rapid Spin / Stealth Rock / Psychic / Earth Power, Levitate, Colbur Berry, Bold
- Competitive set (Gen 7 PU): Rapid Spin / Stealth Rock / Earth Power / Psychic, Levitate, Leftovers, Bold
- Competitive set (Gen 8 NU): Stealth Rock / Rapid Spin / Substitute / Earth Power, Levitate, Leftovers, Calm
- Competitive set (Gen 8 PU): Stealth Rock / Substitute / Psychic / Teleport, Levitate, Colbur Berry, Bold
Where to find Claydol
| Area | Method | Level | |
|---|---|---|---|
| Mountain 0 — Hoenn | Ground-theme rooms | — | |
| Mountain 1 — Hoenn | Psychic-theme rooms | — | |
| Mountain 2 — Hoenn | Ground-theme rooms | — | |
| Urban 0 — Hoenn | Psychic-theme rooms | — | |
| Cave 0 — Kanto | Ground-theme rooms | — | |
| Urban 1 — Kanto | Psychic-theme rooms | — | |
| Cave 0 — Johto | Ground-theme rooms | — | |
| Urban 0 — Johto | Psychic-theme rooms | — | |
| Route 212 — Sinnoh | Ground-theme rooms | — | |
| Route 210 — Sinnoh | Psychic-theme rooms | — | |
| Mt. Coronet — Sinnoh | Psychic-theme rooms | — | |
| Mt. Coronet — Sinnoh | Ground-theme rooms | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Mud-Slap Hurls mud in the foe's face to reduce its accuracy. | Ground | Spec | 20 | 100 | 10 |
| 1 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 1 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 9 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 95 | 15 |
| 12 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 15 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 18 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 21 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 24 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 27 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 30 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 33 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 38 | Guard Split Averages changes to Defense and Sp. Def with the foe. | Psychic | Stat | — | — | 10 |
| 38 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 43 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 48 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|