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Claydol

Claydol in Elite Redux

#344 · Ground / Psychic · see locations below

GroundPsychic

Abilities

Ancient Idol, Sand Guard, Twist. Dimension (hidden)

Base stats

HP70
Attack70
Defense105
Sp. Attack90
Sp. Defense120
Speed75
Total530

Compared with the official games

  • Stats HP 60 → 70, Sp. Atk 70 → 90 (total 500 → 530)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Levitate, Mystic Power, Fort Knox
  • What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Mystic Power — All moves gain the 1.5x power boost from STAB. · Fort Knox — Blocks most damage boosting and multihit abilities.
  • Abilities you pick one of: Ancient Idol — Uses Def and Sp. Def instead of Atk and Sp. Atk when attacking. · Sand Guard — Blocks priority and reduces special damage by 1/2 in sand. · Twist. Dimension — Sets up Trick Room on entry, lasts 3 turns.
  • Tutor moves: Body Press, Bulldoze, Calm Mind, Confuse Ray, Curse, Dazzling Gleam, Dig, Earth Power, Earthquake, Eerie Spell, Endure, Energy Wave, Flash Cannon, Giga Impact, Heal Block, Helping Hand, Hidden Power, Hyper Beam, Light Screen, Miracle Eye, Power Gem, Protect, Psybeam, Psychic, Psychic Noise, Psyshock, Rapid Spin, Reflect, Refresh, Rest, Return, Rock Slide, Safeguard, Sand Tomb, Sandstorm, Secret Power, Skill Swap, Sleep Talk, Spikes, Stealth Rock, Stone Edge, Substitute, Topsy-Turvy, Trick, Trick Room, Wide Guard, Zen Headbutt
  • Egg groups: Mineral
  • Height 1.5 m, weight 108.0 kg

Where to find Claydol

AreaMethodLevel
Sandstrewn RuinsGrass
Sandstrewn Ruins 3FGrass
Sky Pillar 1FGrass
Sky Pillar 3FGrass
Sky Pillar 5FGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Gravity
Gravity is intensified negating levitation.
PsychicStat5
1Harden
Stiffens the body's muscles to raise Defense.
NormalStat20
1Scorchng Sands
Throws scorching sand at the target. May leave a burn.
GroundSpec7510015
1Self-Destruct
Inflicts severe damage but makes the user faint.
NormalPhys2001005
1Telekinesis
Makes the foe float. It is easier to hit for 3 turns.
PsychicStat15
1Teleport
Priority -6. A psychic move for fleeing from battle instantly.
PsychicStat20
17Imprison
Prevents foes from using moves known by the user.
PsychicStat10010
17Magic Room
Disables stones and passive DMG for 5 turns.
PsychicStat10
17Recover
Recovers up to half the user's maximum HP.
NormalStat5
17Rock Polish
Polishes the body to sharply raise Speed.
RockStat20
17Wonder Room
Attack and SpAtk stats are swapped for 5 turns.
PsychicStat10
24Ancient Power
An attack that may raise all stats.
RockSpec601005
24Confusion
A psychic attack that causes confusion.
PsychicSpec5010020
24Cosmic Power
Raises Defense and Sp. Def with a mystic power.
PsychicStat20
24Explosion
Inflicts severe damage but makes the user faint.
NormalPhys2501005
24Outburst
Severe special damage but makes the user faint.
NormalSpec2501005
37Barrier
Forms the Psychic Terrain into a powerful barrier.
PsychicStat20
37Eerie Impulse
Exposes the foe to a pulse that sharply cuts SpAtk
ElectricStat10015
37Kinesis
Priority +1. Animates the foe's item, surprising them.
PsychicStat10010
37Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
46Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
46Expanding Force
Power goes up and damages all foes on Psychic Terrain.
PsychicSpec8010010
46Magical Torque
30% chance to confuse.
FairyPhys8510020
46Psycho Boost
Allows a full-power attack, but sharply lowers SpAtk
PsychicSpec1401005
46Shore Up
Restores the user's HP. More HP in a sandstorm.
GroundStat5
51Guard Swap
Swaps Defense and Special Defense with the foe.
PsychicStat10
51Power Swap
Swaps Attack and Special Attack with the foe.
PsychicStat10
51Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010
51Transmute
Strikes the foe, remaking the user's item on KO.
PsychicSpec801005
56Inverse Room
Reverses type matchups for 5 turns.
PsychicStat5
56Light Of Ruin
Fires a great beam of light that also hurts the user.
FairySpec1401005
56Steel Beam
Fires a beam of steel from its body. It hurts the user.
SteelSpec1401005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide