#303 · Low Budget Crystal · changed in this game
Sableye
DarkGhostMystify
In Low Budget Crystal: First found in Granite Cave B1F (Fixed encounter, Lv Base+9), and in 9 more areas. Its type (Dark / Ghost) is the same as in the official games. Base stats total 450, up from 380; 4 of the six changed, most of all HP (50 → 70). Abilities: it gains Mystify and loses Keen Eye, Stall and Prankster.
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish An attack that may cause flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Leer Sharply reduces the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 9 | Night Shade The user's level equals damage HP. | Ghost | Spec | 1 | 100 | 15 |
| 12 | Fury Swipes Quickly scratches 2-5 times. | Normal | Phys | 18 | 90 | 15 |
| 15 | Detect Evades attack that turn. It may fail. | Fighting | Stat | — | 100 | 5 |
| 20 | Curse Works differently for ghost-types. | ??? | Stat | — | 100 | 10 |
| 24 | Confuse Ray A move that causes confusion. | Ghost | Stat | — | 100 | 10 |
| 28 | Recover Restores HP by 1/2 the max HP. | Normal | Stat | — | 100 | 10 |
| 30 | Shadowsneak Lets the user get in the first hit. | Ghost | Phys | 40 | 100 | 20 |
| 32 | Shadow Ball An attack that may lower Spcl.Def. | Ghost | Spec | 80 | 100 | 15 |
| 36 | Pursuit Heavily strikes switching PokéMON. | Dark | Phys | 80 | 100 | 15 |
| 40 | Mean Look Prevents fleeing or switching. | Normal | Stat | — | 100 | 5 |
| 42 | Destiny Bond The foe faints if the user does. | Ghost | Stat | — | 100 | 5 |
| 45 | Cosmic Power Boosts speed and defensive stats. | Psychic | Stat | — | 100 | 20 |
| 50 | Baton Pass Switches while keeping effects. | Normal | Stat | — | 100 | 40 |
| 55 | Perish Song Both user and foe faint in 3 turns. | Normal | Stat | — | 100 | 5 |
| 60 | Heal Bell Eliminates all status problems. | Normal | Stat | — | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Fuchsia Gym | Poison | — |
| TM08 | Rock Smash Route 36 | Fighting | 55 |
| TM10 | Hidden Power Lake of Rage Hidden Power House | Normal | 70 |
| TM11 | Sunny Day Route 120 (hidden) | Fire | — |
| TM17 | Protect Location not published | Normal | — |
| TM18 | Rain Dance Route 119 North | Water | — |
| TM21 | Frustration Goldenrod Dept. Store 5F | Normal | 1 |
| TM27 | Return Petalburg Gym | Normal | 1 |
| TM28 | Dig National Park | Ground | 80 |
| TM29 | Psychic Mr Psychics House | Psychic | 80 |
| TM30 | Shadow Ball Ecruteak Gym | Ghost | 80 |
| TM33 | Ice Punch Location not published | Ice | 70 |
| TM41 | Thunderpunch Location not published | Electric | 70 |
| TM44 | Rest Ice Path B2F Blackthorn Side | Psychic | — |
| TM45 | Attract Goldenrod Gym | Normal | — |
| TM46 | Thief Meteor Tunnel East | Dark | 60 |
| TM48 | Fire Punch Location not published | Fire | 70 |
| TM56 | Rock Tomb Rustboro Gym | Rock | 55 |
| TM58 | Shock Wave Mauville Gym | Electric | 60 |
| TM59 | Will-o-Wisp Seafoam Gym | Fire | — |
| TM64 | Magical Leaf Celadon Gym | Grass | 60 |
| TM66 | Brick Break Location not published | Fighting | 75 |
| TM67 | Ancientpower Pewter Gym | Rock | 60 |
| HM01 | Cut Ilex Forest | Steel | 55 |
| HM05 | Flash Sprout Tower 3F | Normal | — |
Where to find Sableye
| Area | Method | Level | |
|---|---|---|---|
| Granite Cave B1F | Fixed encounter | Base+9 | |
| Granite Cave B3F | Grass | Base+1 to Base+7 | |
| Tin Tower 2F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 2F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 3F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 3F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 4F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 4F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 5F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 5F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 6F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 6F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 7F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 7F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 8F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 8F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 9F | Grass (morning/day) | Base+1 to Base+7 | 5% rare |
| Tin Tower 9F | Grass (night) | Base+1 to Base+7 | 5% rare |
Other changes in this game
- Wild held items: Gold Leaf, Nugget
- Catch rate 45
- Base experience 98
- EV yield: Attack 1, Defence 1
- Egg groups: Humanshape
- Growth rate: Medium Slow