Sableye in Pokémon Infinite Fusion
#302 · Dark / Ghost · see locations below
DarkGhost
Abilities
Keen Eye, Stall, Prankster (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Egg moves: Captivate, Feint, Flatter, Imprison, Mean Look, Metal Burst, Moonlight, Nasty Plot, Recover, Sucker Punch, Trick
Where to find Sableye
| Area | Method | Level | |
|---|---|---|---|
| Mt. Moon (area 2) | Cave (Classic) | 6-12 | 5% rare |
| Mt. Moon (area 2) | Cave (Remix) | 6-13 | |
| Rock Tunnel | Cave (Remix) | 12-17 | |
| Rock Tunnel (area 2) | Cave (Remix) | 12-17 | |
| Rock Tunnel (area 3) | Cave (Classic) | 8-17 | |
| Rock Tunnel (area 3) | Cave (Remix) | 12-17 | |
| Creepy House | Cave (Remix) | 22-30 | |
| Union Cave B2 | Cave (Remix) | 40-47 | |
| Dark Cave | Cave (Classic) | 40-45 | |
| Sky Pillar | Cave (Remix) | 47-50 | |
| Sky Pillar (area 2) | Cave (Remix) | 45-56 | |
| Sky Pillar (area 3) | Cave (Remix) | 45-56 | |
| Sky Pillar (area 4) | Cave (Remix) | 45-56 | |
| Sky Pillar (area 5) | Cave (Remix) | 45-56 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Scratch Hard, pointed, and sharp claws rake the target to inflict damage. | Normal | Phys | 40 | 100 | 35 |
| 4 | Foresight Enables the user to hit a Ghost type with any kind of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 6 | Night Shade The user makes the foe see a frightening mirage. It inflicts damage matching the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 9 | Astonish The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 11 | Fury Swipes The target is raked with sharp claws or scythes for two to five times in quick succession. | Normal | Phys | 18 | 80 | 15 |
| 14 | Detect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Fighting | Stat | — | — | 5 |
| 16 | Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | Ghost | Phys | 40 | 100 | 30 |
| 19 | Feint Attack The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | Dark | Phys | 60 | — | 20 |
| 21 | Fake Out An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | Normal | Phys | 40 | 100 | 10 |
| 24 | Punishment This attack's power increases the more the target has powered up with stat changes. | Dark | Phys | 1 | 100 | 5 |
| 26 | Knock Off The user slaps down the target's held item, preventing that item from being used in the battle. | Dark | Phys | 65 | 100 | 20 |
| 29 | Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. | Ghost | Phys | 70 | 100 | 15 |
| 31 | Confuse Ray The target is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 34 | Zen Headbutt The user focuses its willpower to its head and attacks the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 36 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Spec | 80 | 100 | 20 |
| 39 | Shadow Ball The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | Ghost | Spec | 80 | 100 | 15 |
| 41 | Foul Play The user turns the foe's power against it. It does more damage the higher the target's Attack stat. | Dark | Phys | 95 | 100 | 15 |
| 44 | Quash The user suppresses the target and makes its move go last. | Dark | Stat | — | 100 | 15 |
| 46 | Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (44)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Cerulean Cave (area 2) (on the ground) | Psychic | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM12 | Taunt Route 46 (on the ground) | Dark | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM19 | Telekinesis Route 24 (on the ground) | Psychic | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM30 | Shadow Ball Route 27 (on the ground) | Ghost | 80 |
| TM31 | Brick Break SS.Anne (on the ground) | Fighting | 75 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM39 | Rock Tomb Pewter City Gym (given) | Rock | 60 |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM41 | Torment Lavender Town (on the ground) | Dark | — |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM46 | Thief Mt. Moon B2F (on the ground) | Dark | 60 |
| TM47 | Low Sweep Rock Tunnel (on the ground) | Fighting | 65 |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM51 | Ally Switch Route 9 (area 2) (on the ground) | Psychic | — |
| TM55 | Water Pulse Cerulean City Gym (given) | Water | 60 |
| TM56 | Fling Not placed in the map data — bought, or given by an event this guide can't read | Dark | 1 |
| TM60 | Quash Safari Zone Area 1 (on the ground) | Dark | — |
| TM61 | Will-O-Wisp Pokemon Tower F6 (on the ground) | Fire | — |
| TM63 | Embargo Saffron City (on the ground) | Dark | — |
| TM65 | Shadow Claw Safari Zone Area 5 (area 2) (on the ground) | Ghost | 70 |
| TM66 | Payback Olivine City (on the ground) | Dark | 50 |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM84 | Poison Jab Rock Tunnel (area 2) (on the ground) | Poison | 80 |
| TM85 | Dream Eater Berry Forest (area 2) (on the ground) | Psychic | 100 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM94 | Rock Smash Route 3 (given) · Pinkan Island (on the ground) | Fighting | 40 |
| TM95 | Snarl Route 9 (on the ground) | Dark | 55 |
| TM111 | Dazzling Gleam Not placed in the map data — bought, or given by an event this guide can't read | Fairy | 80 |
| TM112 | Focus Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 150 |
| TM115 | Power-Up Punch Not placed in the map data — bought, or given by an event this guide can't read | Fighting | 40 |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| HM01 | Cut Captain's Room (given) · Pinkan Island (on the ground) · Ranger Cabin (on the ground) | Normal | 50 |