Sableye in Blaze Black 2 & Volt White 2
#302 · Dark / Ghost · see locations below
DarkGhost
Abilities
Prankster, Stall, Prankster (hidden)
Base stats
Compared with the official games
- Abilities loses Keen Eye
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Keen Eye, Stall, Prankster.
Where to find Sableye
| Area | Method | Level | |
|---|---|---|---|
| Relic Passage - Center Room | Cave | 32-36 | 5% rare |
| Route 13 | Hidden Grotto #1 (rare) | 40-45 | |
| Victory Road - Inside Caves Part I | Cave — Dark | 58-60 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 4 | Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 8 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 11 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 15 | Fury Swipes Hits 2-5 times in one turn. | Normal | Phys | 18 | 80 | 15 |
| 18 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 22 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 25 | Shadow Sneak Inflicts regular damage with no additional effect. | Ghost | Phys | 40 | 100 | 30 |
| 29 | Knock Off Target drops its held item. | Dark | Phys | 20 | 100 | 20 |
| 32 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 36 | Punishment Power increases against targets with more raised stats, up to a maximum of 200. | Dark | Phys | — | 100 | 5 |
| 39 | Shadow Claw Has an increased chance for a critical hit. | Ghost | Phys | 90 | 100 | 15 |
| 43 | Power Gem Inflicts regular damage with no additional effect. | Rock | Spec | 80 | 100 | 20 |
| 46 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 50 | Foul Play Calculates damage with the target’s attacking stat. | Dark | Phys | 95 | 100 | 15 |
| 53 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 57 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Spec | 80 | 100 | 15 |
| 60 | Mean Look Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
| 63 | Recover** New to this hack Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 66 | Metal Burst** New to this hack Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | Steel | Phys | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (42)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM19 | Telekinesis Same place as Black 2 / White 2 | Psychic | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM41 | Torment Same place as Black 2 / White 2 | Dark | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM47 | Low Sweep Virbank Complex — in an item ball | Fighting | 60 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM61 | Will-O-Wisp Same place as Black 2 / White 2 | Fire | — |
| TM63 | Embargo Same place as Black 2 / White 2 | Dark | — |
| TM65 | Shadow Claw Same place as Black 2 / White 2 | Ghost | 90 |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM84 | Poison Jab Route 9 — in an item ball | Poison | 80 |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |