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Wyrdeer
#899 · HeartGold Generations · unchanged from the official games

Wyrdeer

NormalPsychicIntimidate, Frisk, Sap Sipper (hidden)

In HeartGold Generations: Not in the wild: evolve Stantler on levelling up while it knows Psyshield Bash. Its type (Normal / Psychic), base stats (total 525) and abilities are the same as in the official games.

Level-up moves 15

LvMoveTypeCatPowAccPP
1Psyshield Bash
Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat.
PsychicPhys709010
1Tackle
A physical attack in which the user charges and slams into the foe with its whole body.
NormalPhys4010035
3Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
7Astonish
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
GhostPhys3010015
10Hypnosis
The user employs hypnotic suggestion to make the target fall into a deep sleep.
PsychicStat—6020
13Stomp
The foe is stomped with a big foot. It may also make the target flinch.
NormalPhys6510020
16Sand Attack
Sand is hurled in the foe’s face, reducing its accuracy.
GroundStat—10015
21Take Down
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
NormalPhys908520
23Confuse Ray
The foe is exposed to a sinister ray that triggers confusion.
GhostStat—10010
27Calm Mind
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
PsychicStat——20
32Role Play
The user mimics the foe completely, copying the foe’s natural ability.
PsychicStat——10
37Zen Headbutt
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
PsychicPhys809015
49Imprison
If the foe knows any move also known by the user, the foe is prevented from using it.
PsychicStat——10
55Double-Edge
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
NormalPhys12010015
62Megahorn
Using its tough and impressive horn, the user rams into the foe with no letup.
BugPhys1208510

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 34

#Move · where to get itTypePow
TM04Calm Mind
Psychic—
TM05Roar
Normal—
TM06Toxic
Poison—
TM10Hidden Power
Normal60
TM11Sunny Day
Fire—
TM15Hyper Beam
Normal150
TM16Light Screen
Psychic—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM22Solar Beam
Grass120
TM23Iron Tail
Steel100
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM27Return
Normal—
TM28Dig
Ground80
TM29Psychic
Psychic90
TM30Shadow Ball
Ghost80
TM32Double Team
Normal—
TM33Reflect
Psychic—
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM48Skill Swap
Psychic—
TM53Energy Ball
Grass90
TM57Charge Beam
Electric50
TM58Endure
Normal—
TM68Giga Impact
Normal150
TM73Thunder Wave
Electric—
TM77Psych Up
Normal—
TM82Sleep Talk
Normal—
TM90Substitute
Normal—
TM92Trick Room
Psychic—

Where to find Wyrdeer

Not found in the wild — evolve or trade for it.