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Wyrdeer
#899 · Pokémon Exceeded · unchanged from the official games

Wyrdeer

NormalPsychicIntimidate, Frisk (hidden)

In Exceeded: It is not in any of this guide's encounter tables. Its type (Normal / Psychic) and base stats (total 525) are the same as in the official games.

Level-up moves 9

LvMoveTypeCatPowAccPP
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
5Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
9Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat—6020
15Calm Mind
Raises Sp. Atk and Sp. Def by focusing the mind.
PsychicStat——20
21Psyshield Bash
Hits a foe with psychic energy. May raise Defense.
PsychicPhys909010
29Extrasensory
Attacks with a peculiar power. May cause flinching.
PsychicSpec8010030
37Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
47Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
51Ice Lance
Hurls a sharp lance of ice. Ignores Defense stages.
IcePhys1208510

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 31

#Move · where to get itTypePow
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM05Roar
Route 114
Normal—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM22SolarBeam
Not handed out, sold or hidden anywhere in this game's own map data
Grass120
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM24Thunderbolt
Mauville City — Game Corner
Electric95
TM25Thunder
Lilycove City — Department Store 4F
Electric110
TM26Earthquake
Not handed out, sold or hidden anywhere in this game's own map data
Ground100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM29Psychic
Mauville City — Game Corner
Psychic90
TM30Shadow Ball
Not handed out, sold or hidden anywhere in this game's own map data
Ghost80
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM34Shock Wave
Mauville City Gym
Electric60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM48Skill Swap
Not handed out, sold or hidden anywhere in this game's own map data
Psychic—
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM61Wild Charge
Not handed out, sold or hidden anywhere in this game's own map data
Electric90
TM66Headbutt
Petalburg Woods
Normal70
HM05Flash
Granite Cave — 1F
Normal—

Where to find Wyrdeer

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Sap Sipper, Charge Attack, Hypnotist
  • What the innates do: Sap Sipper — Grass increases offensive stat. · Charge Attack — Ups Atk & Speed in first turn. · Hypnotist — Boost Hypnosis accuracy.
  • Abilities you pick one of: Intimidate — Lowers the foe's Attack. · Frisk — Checks a foe's item.
  • Hidden ability: Frisk
  • How its abilities arrive: Charge Attack, Frostborn from the start; Sap Sipper at Lv 9; Intimidate at Lv 13; Frisk at Lv 17; Hypnotist at Lv 21; Psychic Mind at Lv 32
  • Tutor moves: Body Slam, Double-Edge, Dream Eater, Endure, Mimic, Mud-Slap, Psych Up, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
  • Egg groups: Field
  • Catch rate 45