Wailmer
#320 · Pokémon GS Chronicles · unchanged from the official games

Wailmer

WaterWater Veil, Oblivious, Pressure (hidden)

Level-up moves 16

LvMoveTypeCatPowAccPP
1Splash
Does nothing.
NormalStat40
4Growl
Lowers the target’s Attack by one stage.
NormalStat10040
7Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
10Rollout
Power doubles every turn this move is used in succession after the first, resetting after five turns.
RockPhys309020
13Whirlpool
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WaterSpec358515
16Astonish
Has a chance to make the target flinch.
GhostPhys3010015
19Water Pulse
Has a chance to confuse the target.
WaterSpec6010020
22Mist
Protects the user’s stats from being changed by enemy moves.
IceStat30
25Brine
If the foe's HP is down to half, this attack does double damage.
WaterSpec6510010
29Rest
User sleeps for two turns, completely healing itself.
PsychicStat10
33Water Spout
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
WaterSpec1501005
37Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
41Dive
User dives underwater, dodging all attacks, and hits next turn.
WaterPhys10010010
45Bounce
User bounces high into the air, dodging all attacks, and hits next turn.
FlyingPhys85855
49Hydro Pump
Inflicts regular damage with no additional effect.
WaterSpec110805
53Heavy Slam
The user slams into the target. The greater the weight difference, the greater the damage.
SteelPhys110010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Wailmer

AreaMethodLevel
Cianwood CityWild
Olivine CityWild
Route 40Wild
Route 41Wild

Other changes in this game

  • Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".