Wailmer in Blaze Black 2 & Volt White 2
#320 · Water · see locations below
Water
Abilities
Thick Fat, Pressure, Pressure (hidden)
Base stats
Compared with the official games
- Abilities gains Thick Fat and loses Water Veil, Oblivious
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Water Veil, Oblivious, Pressure.
Where to find Wailmer
| Area | Method | Level | |
|---|---|---|---|
| Undella Area | Surf — Undella Bay | 30-40 | |
| Undella Area | Surf — Bay (Winter) | 30-40 | |
| Undella Area | Surf Ripple — Undella Bay | 35-45 | |
| Undella Area | Surf Ripple — Bay (Winter) | 35-45 | |
| Clay Tunnel - All Areas | Surf | 45-65 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Splash Does nothing. | Normal | Stat | — | — | 40 |
| 4 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 7 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 11 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 14 | Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Spec | 35 | 85 | 15 |
| 17 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 21 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 24 | Mist Protects the user’s stats from being changed by enemy moves. | Ice | Stat | — | — | 30 |
| 27 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 31 | Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 34 | Water Spout Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | Water | Spec | 150 | 100 | 5 |
| 37 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 41 | Dive User dives underwater, dodging all attacks, and hits next turn. | Water | Phys | 80 | 100 | 10 |
| 44 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
| 47 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 50 | Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120. | Steel | Phys | — | 100 | 10 |
| 53 | Fissure** New to this hack Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (27)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black 2 / White 2 | Normal | 40 |
| TM55 | Scald Same place as Black 2 / White 2 | Water | 80 |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |