Wailmer in Emerald Kaizo
Water — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities loses Water Veil
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Evolves into Wailord at Level 70
- Egg moves: Double-Edge, Thrash, Swagger, Snore, Sleep Talk, Curse, Earth Power, Tickle
Wailmer in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Wailmer
| Area | Method | Level | |
|---|---|---|---|
| Route 105 | Super Rod | 65 | 5% rare |
| Route 108 | Super Rod | 20-66 | 5% rare |
| Route 132 | Surf | 60-65 | 5% rare |
| Route 132 | Super Rod | 40-66 | 5% rare |
| Route 133 | Good Rod | 10-66 | |
| Route 133 | Super Rod | 20-66 | |
| Abandoned Ship Hidden Floor Corridors | Surf | 96-100 | 5% rare |
| Abandoned Ship Hidden Floor Corridors | Super Rod | 100 | 5% rare |
| Abandoned Ship Rooms B1F | Super Rod | 20-100 | 5% rare |
| Seafloor Cavern Room 6 | Super Rod | 67 | 5% rare |
| Seafloor Cavern Room 7 | Super Rod | 68 | 5% rare |
| Shoal Cave Low Tide Entrance Room | Super Rod | 4-65 | 5% rare |
| Shoal Cave Low Tide Inner Room | Super Rod | 4-65 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 1 |
| 5 | Snore A loud attack that can be used only while asleep. | Normal | Phys | 60 | 100 | 30 |
| 10 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 14 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 19 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 15 | 100 | 24 |
| 23 | Aurora Beam Fires a rainbow-colored beam that may lower ATTACK. | Ice | Spec | 65 | 100 | 20 |
| 28 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 32 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 24 |
| 37 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | 100 | 5 |
| 41 | Hyper Voice A loud attack that may lower the foe's DEFENSE. | Normal | Phys | 120 | 100 | 16 |
| 46 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 120 | 85 | 8 |
| 100 | Water Spout Deals damage and does recoil. | Water | Spec | 150 | 100 | 8 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (21)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 1 |
| TM13 | Ice Beam | Ice | 95 |
| TM14 | Blizzard | Ice | 120 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | 103 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | 103 |
| TM39 | Rock Tomb | Rock | 55 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM45 | Attract | Normal | — |
| HM03 | Surf | Water | 95 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 60 |