Wailmer in Blaze Black & Volt White
#320 · Water · see locations below
Water
Abilities
Thick Fat, Drizzle, Pressure (hidden)
Base stats
Compared with the official games
- Abilities gains Thick Fat, Drizzle and loses Water Veil, Oblivious
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Water Veil, Oblivious, Pressure.
Where to find Wailmer
| Area | Method | Level | |
|---|---|---|---|
| Driftveil City | Super Rod | — | |
| Driftveil City | Super Rod Ripple | — | |
| Route 17 | Surf | — | |
| Undella Bay — All Seasons | Surf | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Splash Does nothing. | Normal | Stat | — | — | 40 |
| 4 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 7 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 11 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 14 | Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Spec | 35 | 85 | 15 |
| 17 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 21 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 24 | Mist Protects the user’s stats from being changed by enemy moves. | Ice | Stat | — | — | 30 |
| 27 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 31 | Brine Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 34 | Water Spout Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | Water | Spec | 150 | 100 | 5 |
| 37 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 41 | Dive User dives underwater, dodging all attacks, and hits next turn. | Water | Phys | 100 | 100 | 10 |
| 44 | Bounce User bounces high into the air, dodging all attacks, and hits next turn. | Flying | Phys | 85 | 85 | 5 |
| 47 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 50 | Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120. | Steel | Phys | — | 100 | 10 |
| 53 | Fissure** New to this hack Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (27)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black and White | Normal | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM07 | Hail Same place as Black and White | Ice | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM14 | Blizzard Same place as Black and White | Ice | 120 |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black and White | Normal | 40 |
| TM55 | Scald Same place as Black and White | Water | 80 |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM03 | Surf Twist Mountain — same as Black and White | Water | 95 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |
| HM05 | Waterfall Route 18 — same as Black and White | Water | 85 |
| HM06 | Dive Undella Town — same as Black and White | Water | 100 |