#320 · Pokémon Exceeded · unchanged from the official games
Wailmer
WaterOblivious, Abyssal Voyager, Water Veil (hidden)
In Exceeded: First found in Ever Grande City (Good Rod, Lv 10-30), and in 15 more areas. Its type (Water) and base stats (total 400) are the same as in the official games. 7 of its 19 level-up moves are new compared with Pokémon Emerald, including Brine and Snore.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Splash It's just a splash... Has no effect whatsoever. | Normal | Stat | — | — | 40 |
| 3 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 8 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 10 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 14 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 17 | Whirlpool Traps and hurts the foe in a whirlpool for 2 to 5 turns. | Water | Spec | 80 | 85 | 10 |
| 20 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 22 | Mist Stops reduction of stats. Reduces foes accuracy. | Ice | Stat | — | — | 30 |
| 27 | Brine Does double damage to foes with half HP. | Water | Spec | 65 | 100 | 10 |
| 31 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 31 | Snore Can be used while asleep and deals double damage. | Normal | Spec | 50 | 100 | 15 |
| 36 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 37 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 38 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 38 | Water Spout Inflicts more damage if the user's HP is high. | Water | Spec | 150 | 100 | 5 |
| 41 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 95 | 5 |
| 42 | Heavy Slam Does more damage if the user outweighs the foe. | Steel | Phys | 1 | 100 | 10 |
| 47 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 55 | Boomburst Attacks everything with a destructive sound wave. | Normal | Spec | 140 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 27
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM51 | Brine Dewford Town — House 2 | Water | 65 |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Wailmer
| Area | Method | Level | |
|---|---|---|---|
| Ever Grande City | Good Rod | 10-30 | |
| Ever Grande City | Super Rod | ||
| Ever Grande City | Surf | 30-40 | |
| Mossdeep City | Good Rod | 10-30 | |
| Mossdeep City | Super Rod | ||
| Mossdeep City | Surf | 30-40 | |
| Pacifidlog Town | Good Rod | 10-30 | |
| Pacifidlog Town | Super Rod | ||
| Pacifidlog Town | Surf | 30-40 | |
| Route 124 | Good Rod | 10-30 | |
| Route 124 | Old Rod | 5-10 | |
| Route 124 | Super Rod | ||
| Route 124 | Surf | 20-30 | |
| Route 125 | Good Rod | 10-30 | |
| Route 125 | Surf | 30-40 | |
| Route 126 | Good Rod | 10-30 | |
| Route 126 | Surf | 30-40 | |
| Route 127 | Good Rod | 10-30 | |
| Route 127 | Surf | 30-40 | |
| Route 128 | Good Rod | 10-30 | |
| Route 128 | Surf | 30-40 | |
| Route 129 | Good Rod | 10-30 | |
| Route 129 | Surf | 30-40 | |
| Route 130 | Good Rod | 10-30 | |
| Route 130 | Surf | 30-40 | |
| Route 131 | Good Rod | 10-30 | |
| Route 131 | Surf | 30-40 | |
| Route 132 | Good Rod | 10-30 | |
| Route 132 | Surf | 30-40 | |
| Route 133 | Surf | 30-40 | |
| Route 134 | Surf | 30-40 | |
| Seafloor Cavern | Good Rod | 10-30 | |
| Seafloor Cavern | Super Rod | ||
| Shoal Cave | Good Rod | 10-30 | |
| Shoal Cave | Super Rod | 5% rare |
Other changes in this game
- Has 3 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Liquid Voice, Thick Fat
- What the innates do: Liquid Voice — Makes sound moves Water. · Thick Fat — Heat-and-cold protection.
- Abilities you pick one of: Oblivious — Prevents attraction. · Abyssal Voyager — Dives on entry. · Water Veil
- Hidden ability: Water Veil
- How its abilities arrive: Oblivious, Thick Fat from the start; Abyssal Voyager at Lv 15; Water Veil at Lv 18; Oceans Covenant at Lv 26; Echolocation at Lv 36; Power Overflow at Lv 42; Killer Whale at Lv 55
- Evolves into Wailord at level 40
- Tutor moves: Body Slam, Defense Curl, Double-Edge, Endure, Icy Wind, Mimic, Rollout, Sleep Talk, Snore, Substitute, Swagger, Water Ball
- Egg moves: Aqua Ring, Body Slam, Boomburst, Clear Smog, Curse, Defense Curl, Double-Edge, Fissure, Rollout, Sleep Talk, Snore, Soak, Swagger, Thrash, Tickle, Zen Headbutt
- Egg groups: Field / Water 2
- Catch rate 125