Home › Pokémon Exceeded › Pokémon › Golduck
Golduck
#055 · Pokémon Exceeded · unchanged from the official games

Golduck

WaterDamp, Cloud Nine, Swift Swim (hidden)

In Exceeded: First found in Route 120 (Super Rod), and in 1 more area. Its type (Water) and base stats (total 500) are the same as in the official games. 15 of its 24 level-up moves are new compared with Pokémon Emerald, including Aqua Jet and Encore.

Level-up moves 28

LvMoveTypeCatPowAccPP
1Aqua Jet
Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
1Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
1Disable
Psychically disables one of the foe's moves.
NormalStat—10020
1Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat—1005
1Me First
Executes the foe's attack with greater power.
NormalStat1—20
1Scratch
Scratches the foe with sharp claws.
NormalPhys4010035
1Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat—10030
1Water Gun
Squirts water to attack the foe.
WaterSpec4010025
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat—10015
1Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat——10
5Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat—10030
8Water Gun
Squirts water to attack the foe.
WaterSpec4010025
15Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
15Disable
Psychically disables one of the foe's moves.
NormalStat—10020
17Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
21Fury Swipes
Rakes the foe with sharp claws, etc., 2 to 5 times.
NormalPhys1510015
24Migraine
Deals double damage if confused. May confuse both.
PsychicSpec5510020
25Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat—8540
27Psybeam
Fires a peculiar ray that may confuse the foe.
PsychicSpec7510010
28Aqua Tail
The user swings its tail like a wave to attack.
WaterPhys9010010
29Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
32Soak
Makes foe a Water-type. Sharply lower Speed.
WaterStat—10020
36Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat——10
42Surf
Creates a huge wave, then crashes it down on the foe.
WaterSpec9010015
43Brainstorm
A rampage of 2 to 3 turns that confuses the user.
PsychicSpec12010010
45Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat——20
52Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805
53Wonder Room
Defense and Sp. Def stats are swapped for 5 turns.
PsychicStat——10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 35

#Move · where to get itTypePow
TM01Focus Punch
Not handed out, sold or hidden anywhere in this game's own map data
Fighting150
TM03Water Pulse
Sootopolis City Gym — Gym 1F
Water60
TM04Calm Mind
Mossdeep City Gym
Psychic—
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM07Hail
Not handed out, sold or hidden anywhere in this game's own map data
Ice—
TM10Hidden Power
Slateport City
Normal60
TM13Ice Beam
Mauville City — Game Corner
Ice95
TM14Blizzard
Lilycove City — Department Store 4F
Ice110
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM16Light Screen
Lilycove City — Department Store 4F
Psychic—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM23Iron Tail
Not handed out, sold or hidden anywhere in this game's own map data
Steel100
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM28Dig
Route 114 — Fossil Maniac's House
Ground80
TM29Psychic
Mauville City — Game Corner
Psychic90
TM31Brick Break
Sootopolis City — House 1
Fighting75
TM32Double Team
Mauville City — Game Corner
Normal—
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM51Brine
Dewford Town — House 2
Water65
TM59Natural Gift
Slateport City
Normal1
TM60Tri Attack
Not handed out, sold or hidden anywhere in this game's own map data
Normal30
TM66Headbutt
Petalburg Woods
Normal70
TM68Chilling Water
Not handed out, sold or hidden anywhere in this game's own map data
Water50
HM03Surf
Petalburg City — Wally's House
Water90
HM04Strength
Route 112
Fighting80
HM05Flash
Granite Cave — 1F
Normal—
HM06Rock Smash
Mauville City — House 1
Fighting40
HM07Waterfall
Sootopolis City
Water80
HM08Dive
Mossdeep City — Steven's House
Water80

Where to find Golduck

AreaMethodLevel
Route 120Super Rod
Safari ZoneSurf

Other changes in this game

  • Has 3 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 2 innates always on
  • Innates (always active): Water Absorb, Headache
  • What the innates do: Water Absorb — Changes water into HP. · Headache — Ups stats while confused.
  • Abilities you pick one of: Damp — Prevents self-destruction. · Cloud Nine — Negates weather effects. · Swift Swim — Raises Speed on swamp terrain.
  • Hidden ability: Swift Swim
  • How its abilities arrive: Headache, Swift Swim from the start; Damp at Lv 12; Water Absorb at Lv 16; Cloud Nine at Lv 30; Latent Psyche at Lv 38; Own Tempo at Lv 45
  • Tutor moves: Body Slam, Counter, Double-Edge, DynamicPunch, Endure, Fury Cutter, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mimic, Mud-Slap, Psych Up, Seismic Toss, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Water Ball
  • Egg groups: Water 1 / Field
  • Catch rate 75