Golduck in Blaze Black & Volt White
#055 · Water · see locations below
Water
Abilities
Swift Swim, Cloud Nine, Swift Swim (hidden)
Base stats
Compared with the official games
- Abilities loses Damp
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Damp, Cloud Nine, Swift Swim.
Where to find Golduck
| Area | Method | Level | |
|---|---|---|---|
| Route 3 | Surf Ripple | — | |
| Lostlorn Forest | Doubles Grass | — | |
| Route 11 | Grass | — | |
| Challenger’s Cave — B2F | Surf Ripple | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Jet Inflicts regular damage with no additional effect. | Water | Phys | 40 | 100 | 20 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 1 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 5 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 9 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 12 | Hypnosis** New to this hack Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 14 | Disable Disables the target’s last used move for 1-8 turns. | Normal | Stat | — | 100 | 20 |
| 18 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 22 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 25 | Psybeam** New to this hack Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 27 | Fury Swipes Hits 2-5 times in one turn. | Normal | Phys | 18 | 80 | 15 |
| 31 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 33 | Cross Chop** New to this hack Has an increased chance for a critical hit. | Fighting | Phys | 100 | 80 | 5 |
| 37 | Soak Changes the target’s type to Water. | Water | Stat | — | 100 | 20 |
| 44 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 50 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 56 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 63 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
| 69 | Wonder Room All Pokémon’s Defense and Special Defense are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Lostlorn Forest — in an item ball | Dark | — |
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM07 | Hail Same place as Black and White | Ice | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM14 | Blizzard Same place as Black and White | Ice | 120 |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM40 | Aerial Ace Same place as Black and White | Flying | 60 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM47 | Low Sweep Same place as Black and White | Fighting | 60 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM52 | Focus Blast Same place as Black and White | Fighting | 120 |
| TM55 | Scald Same place as Black and White | Water | 80 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM65 | Shadow Claw Same place as Black and White | Ghost | 80 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM03 | Surf Twist Mountain — same as Black and White | Water | 95 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |
| HM05 | Waterfall Route 18 — same as Black and White | Water | 85 |
| HM06 | Dive Undella Town — same as Black and White | Water | 100 |