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Golduck

Golduck in Elite Redux

#055 · Water / Psychic · see locations below

WaterPsychic

Abilities

Cloud Nine, Sage Power, Drizzle (hidden)

Base stats

HP80
Attack82
Defense78
Sp. Attack115
Sp. Defense80
Speed85
Total520

Compared with the official games

  • Stats Sp. Atk 95 → 115 (total 500 → 520)
  • Type Water → Water / Psychic

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Weather Control, Psychic Mind, Swift Swim
  • What the innates do: Weather Control — Negates all weather based moves from enemies. · Psychic Mind — Boosts Psychic-type moves by 1.2x, or 1.5x when under 1/3 HP. · Swift Swim — This Pokémon's Speed gets a 1.5x boost if rain is active.
  • Abilities you pick one of: Cloud Nine — Clears weather and prevents its effects. · Sage Power — Ups Special Attack by 50% and locks move. · Drizzle — Summons rain on entry. Lasts 8 turns.
  • Tutor moves: Agility, Aqua Tail, Attract, Aura Sphere, Aurora Beam, Blizzard, Bubble, Calm Mind, Confuse Ray, Disable, Dive, Eerie Spell, Endure, Flash, Flip Turn, Focus Blast, Foresight, Giga Impact, Heal Block, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Ice Punch, Icy Wind, Life Dew, Light Screen, Metronome, Miracle Eye, Nasty Plot, Protect, Psybeam, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Substitute, Surf, Topsy-Turvy, Water Pulse, Weather Ball, Zen Headbutt
  • Egg groups: Water 1 / Field
  • Height 1.7 m, weight 76.6 kg

Where to find Golduck

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Bubble Beam
Forcefully sprays bubbles that hit repeatedly.
WaterSpec2510020
1Fury Swipes
Rakes the foe with sharp claws, etc., 2 to 5 times.
NormalPhys2510015
1Scratch
Scratches the foe with sharp claws.
NormalPhys4010020
1Tail Whip
Wags the tail to lower the foe's Defense.
NormalStat10020
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat10015
17Aqua Jet
Priority +1. Strikes first by dashing at the foe at a high speed.
WaterPhys4010020
17Psywave
Priority +1. Quick wave of psychic energy. Has +1 priority.
PsychicSpec4010015
17Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat8520
17Sharpen
Sharpens its edges to boost Attack and Crit.
NormalStat20
24Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat6020
24Meditate
Meditates peacefully to raise Attack and SpDef.
PsychicStat20
24Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
24Twin Beam
Hits twice.
PsychicSpec4510010
24Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
37Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
37Confusion
A psychic attack that causes confusion.
PsychicSpec5010020
37Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
37Signal Beam
A strange beam attack that may confuse the foe.
BugSpec8510015
37Wonder Room
Attack and SpAtk stats are swapped for 5 turns.
PsychicStat10
46Brine
Deals Super Effective damage vs Water.
WaterSpec7010010
46Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
46Scald
Shoots boiling water at the foe. May inflict a burn.
WaterSpec7510015
46Simple Beam
A beam that changes the foe's ability to Simple.
NormalStat10015
46Stored Power
The higher the user's stats the more damage caused.
PsychicSpec2010010
46Wake-Up Slap
Powerful against sleeping foes, but also heals them.
FightingPhys10010010
51Barrier
Forms the Psychic Terrain into a powerful barrier.
PsychicStat20
51Kinesis
Priority +1. Animates the foe's item, surprising them.
PsychicStat10010
51Synchronoise
An odd shock wave that Matches user's second type.
PsychicSpec9510010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide