ROM Hack Guides
Golduck

Golduck in Blaze Black 2 & Volt White 2

#055 · Water / Psychic · see locations below

WaterPsychic

Abilities

Swift Swim, Cloud Nine, Swift Swim (hidden)

Base stats

HP80
Attack82
Defense78
Sp. Attack95
Sp. Defense80
Speed85
Total500

Compared with the official games

  • Type Water → Water / Psychic
  • Abilities loses Damp

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its types are Water; abilities are Damp, Cloud Nine, Swift Swim.

Where to find Golduck

AreaMethodLevel
Reversal Mountain - Inside (Blaze Black 2)Cave — B1F37-395% rare
Route 14Grass38-40
Route 14Doubles Grass40-44
Abundant ShrineHidden Grotto #2 (rare)38-43
Seaside Cave, Top FloorCave37-41
Seaside Cave, Bottom FloorCave44-46
Route 11Grass41-43
Route 11Doubles Grass44-46
Nature PreserveSurf1-1005% rare
Nature PreserveSurf Ripple1-100

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Jet
Inflicts regular damage with no additional effect.
WaterPhys4010020
1Hypnosis** New to this hack
Puts the target to sleep.
PsychicStat6020
1Scratch
Inflicts regular damage with no additional effect.
NormalPhys4010035
1Tail Whip
Lowers the target’s Defense by one stage.
NormalStat10030
1Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
1Water Sport
Halves all Fire-type damage.
WaterStat15
4Tail Whip
Lowers the target’s Defense by one stage.
NormalStat10030
8Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
11Disable
Disables the target’s last used move for 1-8 turns.
NormalStat10020
15Confusion
Has a chance to confuse the target.
PsychicSpec5010025
18Water Pulse
Has a chance to confuse the target.
WaterSpec6010020
22Fury Swipes
Hits 2-5 times in one turn.
NormalPhys188015
25Screech
Lowers the target’s Defense by two stages.
NormalStat8540
29Zen Headbutt
Has a chance to make the target flinch.
PsychicPhys809015
32Aqua Tail
Inflicts regular damage with no additional effect.
WaterPhys909010
33Power Gem** New to this hack
Inflicts regular damage with no additional effect.
RockSpec8010020
38Soak
Changes the target’s type to Water.
WaterStat10020
43Psych Up
Discards the user’s stat changes and copies the target’s.
NormalStat10
49Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
54Hydro Pump
Inflicts regular damage with no additional effect.
WaterSpec120805
60Wonder Room
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PsychicStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (39)

#Move · where to get itTypePow
TM01Hone Claws
Route 23 — given to you
Dark
TM03Psyshock
Route 4 — given to you
Psychic80
TM04Calm Mind
Same place as Black 2 / White 2
Psychic
TM06Toxic
Same place as Black 2 / White 2
Poison
TM07Hail
Same place as Black 2 / White 2
Ice
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM13Ice Beam
Same place as Black 2 / White 2
Ice95
TM14Blizzard
Same place as Black 2 / White 2
Ice120
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM16Light Screen
Same place as Black 2 / White 2
Psychic
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM19Telekinesis
Same place as Black 2 / White 2
Psychic
TM21Frustration
Same place as Black 2 / White 2
Normal
TM27Return
Same place as Black 2 / White 2
Normal
TM28Dig
Same place as Black 2 / White 2
Ground80
TM29Psychic
Same place as Black 2 / White 2
Psychic90
TM31Brick Break
Route 19 — in an item ball
Fighting75
TM32Double Team
Route 2 — in an item ball
Normal
TM40Aerial Ace
Same place as Black 2 / White 2
Flying60
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM47Low Sweep
Virbank Complex — in an item ball
Fighting60
TM48Round
Castelia City — given to you
Normal60
TM52Focus Blast
Relic Passage — in an item ball
Fighting120
TM55Scald
Same place as Black 2 / White 2
Water80
TM56Fling
Same place as Black 2 / White 2
Dark
TM65Shadow Claw
Same place as Black 2 / White 2
Ghost90
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM70Flash
Same place as Black 2 / White 2
Normal
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40
HM03Surf
Same place as Black 2 / White 2
Water95
HM04Strength
Same place as Black 2 / White 2
Rock75
HM05Waterfall
Undella Town — given to you
Water80
HM06Dive
Victory Road — given to you
Water80

Open in the interactive guide