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Golduck
#096 · Blinding White Plus · changed in this game

Golduck

WaterPsychicSimple, Cloud Nine

In Blinding White Plus: It is not in any of this guide's encounter tables. It is Water / Psychic type here; the official games have it as Water. Base stats total 530, up from 500; 2 of the six changed, most of all Sp. Def (80 → 100). Abilities: it gains Simple and loses Damp and Swift Swim. 13 of its 24 level-up moves are new compared with Pokémon Black 2 & White 2, including Aurora Beam and Hyper Voice.

Level-up moves 24

LvMoveTypeCatPowAccPP
1Aqua Jet
40——
1Aurora Beam
———
1Hyper Voice
90——
1Hypnosis
———
1Water Sport
———
4Tail Whip
———
8Water Gun
40——
11Disable
———
15Psy Orb
50——
18Water Pulse
———
22Fury Swipes
Hits more than once; the sheet writes its power as 25x?.
———
25Screech
———
30Psychic
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
———
33Dive
Diving on the first turn, the user floats up and attacks on the second. It can be used for diving in the ocean.
90——
36Psych Up
———
37Amnesia
———
40Hydro Pump
———
43Trick Room
The user creates a bizarre space in which slower Pokémon get to move first for five turns.
———
47Acid Spray
———
51Aura Sphere
80——
56Energy Ball
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
85——
59Shadow Ball
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
80——
61Hyper Beam
The target is attacked with a powerful beam after a charging period. A Power Herb will make it activate instantly.
———
66Wave Maelstrom
———

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Golduck

Not found in the wild — evolve or trade for it.