#149 · Pokémon Exceeded · unchanged from the official games
Dragonite
DragonFlyingInner Focus, Elementist, Dragonize (hidden)
In Exceeded: Not in the wild: evolve Dragonair at level 55. Its type (Dragon / Flying) and base stats (total 600) are the same as in the official games. 14 of its 25 level-up moves are new compared with Pokémon Emerald, including Hurricane and Aqua Jet.
Level-up moves 35
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Hurricane Lifts entry hazards in air. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 0 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 1 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 1 | Aqua Jet Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 1 | Draco Impact A 2-turn move that raises Attack before attacking. | Dragon | Phys | 130 | 100 | 10 |
| 1 | Dragon Rage Damage scales with user base Attack & Sp. Attack. | Dragon | Spec | 1 | 90 | 10 |
| 1 | ExtremeSpeed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Hurricane Lifts entry hazards in air. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Mist Stops reduction of stats. Reduces foes accuracy. | Ice | Stat | — | — | 30 |
| 1 | Ravine Terrain Summons a ravine for 5 turns. Reduce damage. | Flying | Stat | — | — | 10 |
| 1 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 1 | ThunderPunch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Twister Whips up a vicious twister. Lifts entry hazards in air. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 1 | Wrap Wraps and squeezes the foe 2 to 5 times with vines, etc. | Normal | Phys | 50 | 90 | 10 |
| 5 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 20 |
| 11 | Twister Whips up a vicious twister. Lifts entry hazards in air. | Dragon | Spec | 60 | 100 | 20 |
| 16 | Dragon Rage Damage scales with user base Attack & Sp. Attack. | Dragon | Spec | 1 | 90 | 10 |
| 24 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 100 | 20 |
| 25 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 27 | Dragon Tail Knocks the foe away to end the battle. | Dragon | Phys | 60 | 90 | 10 |
| 36 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 43 | Dragon Rush A life-risking tackle that seriously hurts the user. | Dragon | Phys | 150 | 80 | 5 |
| 49 | Safeguard Prevents all status problems and reduces 25% all damage. | Normal | Stat | — | — | 25 |
| 53 | Rain Dance Summons a rain for 5 turns. | Water | Stat | — | — | 5 |
| 55 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 59 | Dragon Dance Ups Speed and either Attack or Special Attack. | Dragon | Stat | — | — | 20 |
| 65 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 74 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 81 | Hurricane Lifts entry hazards in air. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 88 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 93 | Draco Impact A 2-turn move that raises Attack before attacking. | Dragon | Phys | 130 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 48
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM02 | Dragon Claw Not handed out, sold or hidden anywhere in this game's own map data | Dragon | 80 |
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM47 | Steel Wing Granite Cave — Steven's Room | Steel | 80 |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM64 | Swamp Terrain Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM02 | Fly Route 119 | Flying | 90 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Dragonite
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Multiscale, Overwhelm, Rampage
- What the innates do: Multiscale — Halves damage at full HP. · Overwhelm — Hits Fairy-type Pokémon. · Rampage — Moves have no recharge.
- Abilities you pick one of: Inner Focus — Prevents flinching. · Elementist — Boosts elemental moves. · Dragonize — Normal moves turn Dragon.
- Hidden ability: Dragonize
- How its abilities arrive: Multiscale (always on) from the start; Elementist at Lv 36; Inner Focus at Lv 58; Rampage (always on) at Lv 66; Overwhelm (always on) at Lv 72; Dragonize at Lv 79
- Abilities a tutor can teach it: Dragon Hoard
- Mega Evolves into Dragonite (Mega) holding the Dragoninite
- Tutor moves: Body Slam, Double-Edge, DynamicPunch, Endure, Fire Punch, Fury Cutter, Ice Punch, Icy Wind, Mimic, Mud-Slap, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, ThunderPunch, Water Ball
- Egg groups: Water 1 / Dragon
- Catch rate 45