ROM Hack Guides
Dragonite

Dragonite in Blaze Black 2 & Volt White 2

#149 · Dragon / Flying · see locations below

DragonFlying

Abilities

Inner Focus, Multiscale, Multiscale (hidden)

Base stats

HP91
Attack134
Defense95
Sp. Attack100
Sp. Defense100
Speed80
Total600

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Moveset: Dragonite's Agility (25) has been replaced by ExtremeSpeed.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Inner Focus, Inner Focus, Multiscale.

Where to find Dragonite

AreaMethodLevel
Dragonspiral Tower - Spring/Summer/AutumnSuper Rod Ripple60-755% rare
Dragonspiral Tower - WinterSuper Rod Ripple60-755% rare
Route 18Hidden Grotto (common)65-70
Nature PreserveSurf Ripple1-1005% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Fire Punch
Has a chance to burn the target.
FirePhys7510015
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Roost
Heals the user by half its max HP.
FlyingStat5
1Thunder Wave
Paralyzes the target.
ElectricStat10020
1ThunderPunch
Has a chance to paralyze the target.
ElectricPhys7510015
1Twister
Has a chance to make the target flinch.
DragonSpec4010020
1Wrap
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NormalPhys159020
5Thunder Wave
Paralyzes the target.
ElectricStat10020
11Twister
Has a chance to make the target flinch.
DragonSpec4010020
15Dragon Rage
Inflicts 40 points of damage.
DragonSpec10010
21Slam
Inflicts regular damage with no additional effect.
NormalPhys807520
25Agility
Raises the user’s Speed by two stages.
PsychicStat30
33Dragon Tail
Ends wild battles. Forces trainers to switch Pokémon.
DragonPhys609010
39Aqua Tail
Inflicts regular damage with no additional effect.
WaterPhys909010
47Dragon Rush
Has a chance to make the target flinch.
DragonPhys1007510
53Safeguard
Protects the user’s field from major status ailments and confusion for five turns.
NormalStat25
55Wing Attack
Inflicts regular damage with no additional effect.
FlyingPhys6010035
61Dragon Dance
Raises the user’s Attack and Speed by one stage.
DragonStat20
67Outrage
Hits every turn for 2-3 turns, then confuses the user.
DragonPhys12010010
75Hyper Beam
User foregoes its next turn to recharge.
NormalSpec150905
81Hurricane
Has a chance to confuse the target.
FlyingSpec1207010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (49)

#Move · where to get itTypePow
TM01Hone Claws
Route 23 — given to you
Dark
TM02Dragon Claw
Victory Road — given to you
Dragon80
TM05Roar
Same place as Black 2 / White 2
Normal
TM06Toxic
Same place as Black 2 / White 2
Poison
TM07Hail
Same place as Black 2 / White 2
Ice
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM13Ice Beam
Same place as Black 2 / White 2
Ice95
TM14Blizzard
Same place as Black 2 / White 2
Ice120
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM16Light Screen
Same place as Black 2 / White 2
Psychic
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM20Safeguard
Route 15 — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM24Thunderbolt
Chargestone Cave — in an item ball
Electric95
TM25Thunder
Same place as Black 2 / White 2
Electric120
TM26Earthquake
Driftveil City — given to you
Ground100
TM27Return
Same place as Black 2 / White 2
Normal
TM31Brick Break
Route 19 — in an item ball
Fighting75
TM32Double Team
Route 2 — in an item ball
Normal
TM35Flamethrower
Reversal Mountain — in an item ball
Fire95
TM37Sandstorm
Same place as Black 2 / White 2
Rock
TM38Fire Blast
Same place as Black 2 / White 2
Fire120
TM39Rock Tomb
Same place as Black 2 / White 2
Rock50
TM40Aerial Ace
Same place as Black 2 / White 2
Flying60
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM48Round
Castelia City — given to you
Normal60
TM52Focus Blast
Relic Passage — in an item ball
Fighting120
TM56Fling
Same place as Black 2 / White 2
Dark
TM58Hurricane
Wherever Black 2 / White 2 put TM58 (it held Sky Drop there)
Flying120
TM59Incinerate
Virbank Complex — in an item ball
Fire50
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM71Stone Edge
Victory Road — in an item ball
Rock100
TM73Thunder Wave
Same place as Black 2 / White 2
Electric
TM78Bulldoze
Desert Resort — in an item ball
Ground60
TM80Rock Slide
Same place as Black 2 / White 2
Rock75
TM82Dragon Tail
Same place as Black 2 / White 2
Dragon60
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40
HM01Cut
Same place as Black 2 / White 2
Grass60
HM02Fly
Same place as Black 2 / White 2
Flying90
HM03Surf
Same place as Black 2 / White 2
Water95
HM04Strength
Same place as Black 2 / White 2
Rock75
HM05Waterfall
Undella Town — given to you
Water80
HM06Dive
Victory Road — given to you
Water80

Open in the interactive guide