Dragonite in Blaze Black 2 & Volt White 2
#149 · Dragon / Flying · see locations below
DragonFlying
Abilities
Inner Focus, Multiscale, Multiscale (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Moveset: Dragonite's Agility (25) has been replaced by ExtremeSpeed.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Inner Focus, Inner Focus, Multiscale.
Where to find Dragonite
| Area | Method | Level | |
|---|---|---|---|
| Dragonspiral Tower - Spring/Summer/Autumn | Super Rod Ripple | 60-75 | 5% rare |
| Dragonspiral Tower - Winter | Super Rod Ripple | 60-75 | 5% rare |
| Route 18 | Hidden Grotto (common) | 65-70 | |
| Nature Preserve | Surf Ripple | 1-100 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Punch Has a chance to burn the target. | Fire | Phys | 75 | 100 | 15 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Roost Heals the user by half its max HP. | Flying | Stat | — | — | 5 |
| 1 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 1 | ThunderPunch Has a chance to paralyze the target. | Electric | Phys | 75 | 100 | 15 |
| 1 | Twister Has a chance to make the target flinch. | Dragon | Spec | 40 | 100 | 20 |
| 1 | Wrap Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 90 | 20 |
| 5 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 11 | Twister Has a chance to make the target flinch. | Dragon | Spec | 40 | 100 | 20 |
| 15 | Dragon Rage Inflicts 40 points of damage. | Dragon | Spec | — | 100 | 10 |
| 21 | Slam Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 75 | 20 |
| 25 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 33 | Dragon Tail Ends wild battles. Forces trainers to switch Pokémon. | Dragon | Phys | 60 | 90 | 10 |
| 39 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 47 | Dragon Rush Has a chance to make the target flinch. | Dragon | Phys | 100 | 75 | 10 |
| 53 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 55 | Wing Attack Inflicts regular damage with no additional effect. | Flying | Phys | 60 | 100 | 35 |
| 61 | Dragon Dance Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 67 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 75 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
| 81 | Hurricane Has a chance to confuse the target. | Flying | Spec | 120 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (49)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM02 | Dragon Claw Victory Road — given to you | Dragon | 80 |
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM37 | Sandstorm Same place as Black 2 / White 2 | Rock | — |
| TM38 | Fire Blast Same place as Black 2 / White 2 | Fire | 120 |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM52 | Focus Blast Relic Passage — in an item ball | Fighting | 120 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM58 | Hurricane Wherever Black 2 / White 2 put TM58 (it held Sky Drop there) | Flying | 120 |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM71 | Stone Edge Victory Road — in an item ball | Rock | 100 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM80 | Rock Slide Same place as Black 2 / White 2 | Rock | 75 |
| TM82 | Dragon Tail Same place as Black 2 / White 2 | Dragon | 60 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |
| HM02 | Fly Same place as Black 2 / White 2 | Flying | 90 |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |