#149 · Pokémon: Wishes of Tomorrow · unchanged from the official games
Dragonite
DragonFlyingInner Focus, Multiscale (hidden)
In Wishes of Tomorrow: Not in the wild: evolve Dragonair at Level 55. Its type (Dragon / Flying), base stats (total 600) and abilities are the same as in the official games. 10 of its 20 level-up moves are new compared with Pokémon Emerald, including Extreme Speed and Fire Punch.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Hurricane On evolution Traps the foe in a fierce wind. May cause confusion. | Flying | Spec | 110 | 70 | 10 |
| 1 | Leer Frightens the foes with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Roost Restores the user's HP by half of its max HP. | Flying | Stat | — | — | 5 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 90 | 20 |
| 1 | Twister Whips up a vicious twister to tear at foes. May flinch. | Dragon | Spec | 40 | 100 | 20 |
| 1 | Wing Attack Strikes the foe with wings spread wide. | Flying | Phys | 60 | 100 | 35 |
| 1 | Wrap Wraps and squeezes the foe times with vines, etc. | Normal | Phys | 15 | 90 | 20 |
| 15 | Dragon Tail Knocks foe away to switch it out or end wild battle. | Dragon | Phys | 60 | 90 | 10 |
| 20 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 25 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 75 | 20 |
| 33 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 90 | 10 |
| 39 | Dragon Rush Tackles the foe with menace. May cause flinching. | Dragon | Phys | 100 | 75 | 10 |
| 41 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 46 | Safeguard Protects allies from status problems for 5 turns. | Normal | Stat | — | — | 25 |
| 53 | Rain Dance Boosts the power of Water- type moves for 5 turns. | Water | Stat | — | — | 5 |
| 62 | Dragon Dance A mystical dance that ups Attack and Speed. | Dragon | Stat | — | — | 20 |
| 80 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 44
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 150 |
| TM02 | Dragon Claw Nowhere in the region hands this one out — the game doesn't say where it comes from | Dragon | 80 |
| TM03 | Water Pulse Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 60 |
| TM05 | Roar Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM07 | Hail Nowhere in the region hands this one out — the game doesn't say where it comes from | Ice | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM13 | Ice Beam Rebel Base | Ice | 90 |
| TM14 | Blizzard Walnut Woods | Ice | 110 |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM16 | Light Screen Tradewind Department Store | Psychic | — |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM20 | Safeguard Tradewind Department Store | Normal | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM23 | Iron Tail Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 100 |
| TM24 | Thunderbolt Munen Tunnel | Electric | 90 |
| TM25 | Thunder Tradewind Department Store | Electric | 110 |
| TM26 | Earthquake National Park | Ground | 100 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM31 | Brick Break Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 75 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM34 | Shock Wave Nowhere in the region hands this one out — the game doesn't say where it comes from | Electric | 60 |
| TM35 | Flamethrower Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | 90 |
| TM37 | Sandstorm Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | — |
| TM38 | Fire Blast Tradewind Department Store | Fire | 110 |
| TM39 | Rock Tomb Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | 60 |
| TM40 | Aerial Ace Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 60 |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM47 | Steel Wing Nowhere in the region hands this one out — the game doesn't say where it comes from | Steel | 70 |
| TM51 | Draco Meteor Nowhere in the region hands this one out — the game doesn't say where it comes from | Dragon | 130 |
| TM53 | Scale Shot Nowhere in the region hands this one out — the game doesn't say where it comes from | Dragon | 25 |
| HM01 | Cut National Park | Normal | 50 |
| HM02 | Fly Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 90 |
| HM03 | Surf Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 90 |
| HM04 | Strength Munen Tunnel | Normal | 80 |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
| HM07 | Waterfall Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
| HM08 | Dive Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | 80 |
Where to find Dragonite
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Body Slam, Endure, Fire Punch, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Mud-Slap, Rock Slide, Snore, Swift, Thunder Punch, Thunder Wave