#308 · Pokémon: Wishes of Tomorrow · changed in this game
Medicham (Mega)
FightingPsychicPure Power
In Wishes of Tomorrow: It is not in any of this guide's encounter tables. Fighting / Psychic type, base stats total 510.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Ice Punch An icy punch that may freeze the foe. | Ice | Phys | 75 | 100 | 15 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 12 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 15 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 17 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 20 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 23 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 25 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 28 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 31 | Psych Up Copies foe's stat changes and gives to the user. | Normal | Stat | — | — | 10 |
| 33 | Acupressure The user sharply raises one of its stats. | Normal | Stat | — | — | 30 |
| 36 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 47 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 53 | Axe Kick May miss and hurt the kicker. May cause confusion. | Fighting | Phys | 120 | 90 | 10 |
| 53 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 150 |
| TM04 | Calm Mind Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM06 | Toxic Nowhere in the region hands this one out — the game doesn't say where it comes from | Poison | — |
| TM08 | Bulk Up Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | — |
| TM10 | Hidden Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 60 |
| TM11 | Sunny Day Nowhere in the region hands this one out — the game doesn't say where it comes from | Fire | — |
| TM12 | Taunt Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | — |
| TM15 | Hyper Beam National Park | Normal | 150 |
| TM16 | Light Screen Tradewind Department Store | Psychic | — |
| TM17 | Protect Walnut Woods | Normal | — |
| TM18 | Rain Dance Nowhere in the region hands this one out — the game doesn't say where it comes from | Water | — |
| TM21 | Frustration Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM27 | Return Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 1 |
| TM29 | Psychic Tradewind Town | Psychic | 90 |
| TM30 | Shadow Ball Munen Tunnel | Ghost | 80 |
| TM31 | Brick Break Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 75 |
| TM32 | Double Team Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM33 | Reflect Tradewind Department Store | Psychic | — |
| TM39 | Rock Tomb Nowhere in the region hands this one out — the game doesn't say where it comes from | Rock | 60 |
| TM40 | Aerial Ace Nowhere in the region hands this one out — the game doesn't say where it comes from | Flying | 60 |
| TM42 | Facade Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM43 | Secret Power Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | 70 |
| TM44 | Rest Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM45 | Attract Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| TM46 | Thief Nowhere in the region hands this one out — the game doesn't say where it comes from | Dark | 60 |
| TM48 | Skill Swap Nowhere in the region hands this one out — the game doesn't say where it comes from | Psychic | — |
| TM52 | Close Combat Nowhere in the region hands this one out — the game doesn't say where it comes from | Fighting | 120 |
| HM04 | Strength Munen Tunnel | Normal | 80 |
| HM05 | Flash Nowhere in the region hands this one out — the game doesn't say where it comes from | Normal | — |
| HM06 | Rock Smash Walnut Woods | Fighting | 40 |
Where to find Medicham (Mega)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Body Slam, Counter, Dream Eater, Endure, Fire Punch, Ice Punch, Mega Kick, Mega Punch, Mud-Slap, Psych Up, Rock Slide, Seismic Toss, Snore, Swift, Thunder Punch