Level-up moves 25
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Punch A fiery punch that may burn the foe. | Fire | Phys | 75 | 100 | 15 |
| 1 | Ice Punch An icy punch that may leave the foe with frostbite. | Ice | Phys | 75 | 100 | 15 |
| 1 | Thunder Punch An electrified punch that may paralyze the foe. | Electric | Phys | 75 | 100 | 15 |
| 1 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | 0 | 0 | 30 |
| 1 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | 0 | 0 | 5 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Bide Endures attack for 2 turns to retaliate double. | Normal | Phys | 1 | 0 | 10 |
| 1 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | 0 | 0 | 40 |
| 4 | Meditate Meditates in a peaceful fashion to raise Attack. | Psychic | Stat | 0 | 0 | 40 |
| 12 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | 0 | 0 | 10 |
| 15 | Feint An attack that hits foes using moves like Protect. | Normal | Phys | 30 | 100 | 10 |
| 17 | Force Palm A shock wave attack that may paralyze the foe. | Fighting | Phys | 60 | 100 | 10 |
| 20 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 20 | Hidden Power The type varies with the user. | Normal | Spec | 60 | 100 | 15 |
| 23 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | 0 | 0 | 20 |
| 25 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 25 | Mind Reader Senses the foe's action to ensure the next move's hit. | Normal | Stat | 0 | 0 | 5 |
| 28 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 31 | Psych Up Copies foe's stat changes and gives to the user. | Normal | Stat | 0 | 0 | 10 |
| 33 | Acupressure The user sharply raises one of its stats. | Normal | Stat | 0 | 0 | 30 |
| 36 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | 0 | 0 | 10 |
| 42 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 47 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | 0 | 0 | 5 |
| 53 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 53 | Axe Kick May miss and hurt the kicker. May cause confusion. | Fighting | Phys | 120 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 44
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Work Up Route 40 (item ball) | Normal | — |
| TM03 | Psyshock Battle Factory Grounds (item ball) | Psychic | 80 |
| TM04 | Calm Mind Goldenrod City Underground Storage (item ball) | Psychic | — |
| TM06 | Toxic Lost Woods (item ball) | Poison | — |
| TM08 | Bulk Up Cianwood Gym (gift); Dewford Town Gym (gift) | Fighting | — |
| TM10 | Hidden Power Lake of Rage House 1 (gift) | Normal | 60 |
| TM11 | Sunny Day Ilex Forest (item ball) | Fire | — |
| TM12 | Taunt Burned Tower B1F (item ball) | Dark | — |
| TM15 | Hyper Beam Goldenrod City Department Store 5F (mart) | Normal | 150 |
| TM16 | Light Screen Goldenrod City Department Store 5F (mart) | Psychic | — |
| TM17 | Protect Goldenrod City Department Store 5F (mart) | Normal | — |
| TM18 | Rain Dance Slowpoke Well B2F (gift) | Water | — |
| TM21 | Frustration Gate Route 40 Trainer Hill Courtyard (gift) | Normal | 1 |
| TM27 | Return Goldenrod City Department Store 5F (gift) | Normal | 1 |
| TM29 | Psychic Goldenrod City Game Corner (bought) | Psychic | 90 |
| TM30 | Shadow Ball Ecruteak City Gym (gift) | Ghost | 80 |
| TM31 | Brick Break Rinto Village Mart (mart) | Fighting | 75 |
| TM32 | Double Team Goldenrod City Game Corner (bought) | Normal | — |
| TM33 | Reflect Goldenrod City Department Store 5F (mart) | Psychic | — |
| TM39 | Rock Tomb Route 35 (item ball) | Rock | 60 |
| TM40 | Aerial Ace Route 37 (item ball) | Flying | 60 |
| TM42 | Facade Rinto Village Mart (mart) | Normal | 70 |
| TM44 | Rest Rinto Village (gift) | Psychic | — |
| TM45 | Attract Goldenrod City Gym (gift) | Normal | — |
| TM46 | Thief Rocket Hideout B2F (item ball) | Dark | 60 |
| TM47 | Low Sweep Safari Zone Gate (mart) | Fighting | 65 |
| TM48 | Round Goldenrod City Radio Tower 3F (gift) | Normal | 60 |
| TM52 | Focus Blast Vajra Desert East (item ball) | Fighting | 120 |
| TM53 | Energy Ball Tohjo Pass (item ball) | Grass | 90 |
| TM56 | Fling Snowtop Mountain B1F (item ball); Sstidal Rooms (gift) | Dark | 1 |
| TM60 | Trailblaze Ecruteak City Mart (mart) | Grass | 50 |
| TM63 | Thunder Punch Goldenrod City Department Store 5F (mart) | Electric | 75 |
| TM68 | Giga Impact Safari Zone Gate (mart) | Normal | 150 |
| TM69 | Fire Punch Goldenrod City Department Store 5F (mart) | Fire | 75 |
| TM80 | Rock Slide Route 49 (item ball) | Rock | 75 |
| TM84 | Poison Jab Route 50 (item ball) | Poison | 80 |
| TM85 | Drain Punch Route 39 (item ball) | Fighting | 75 |
| TM86 | Grass Knot Deep Ilex Forest (item ball) | Grass | 1 |
| TM90 | Substitute Mahogany Town Shop (after rocket hideout event) | Normal | — |
| TM92 | Trick Room Ecruteak City Mart (mart) | Psychic | — |
| TM100 | Ice Punch Goldenrod City Department Store 5F (mart) | Ice | 75 |
| HM04 | Strength Olivine City Cafe (gift) | Normal | 80 |
| HM05 | Flash Sprout Tower 3F (gift) | Normal | — |
| HM06 | Rock Smash Route 36 (gift) | Fighting | 40 |
Where to find Medicham (Mega)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Innates (always active, on top of whichever ability it has): Inner Focus, Iron Fist, Mind's Eye