#475 · Pokémon WaveBlue · unchanged from the official games
Gallade
PsychicFightingSteadfast, Sharpness, Justified (hidden)
In WaveBlue: Not in the wild: evolve Kirlia with a Dawn Stone (male). Its type (Psychic / Fighting), base stats (total 518) and abilities are the same as in the official games.
Level-up moves 33
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Aqua Cutter Pressurized water cut with a high critical-hit ratio. | Water | Phys | 70 | 100 | 20 |
| 1 | Calm Mind Raises Sp. Atk and Sp. Def by focusing the mind. | Psychic | Stat | — | — | 20 |
| 1 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 20 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Disarming Voice Lets out a charming cry that cannot be evaded. | Fairy | Spec | 40 | — | 15 |
| 1 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 1 | Draining Kiss | Fairy | Spec | 50 | 100 | 10 |
| 1 | Dream Eater Takes one half the damage inflicted on a sleeping foe. | Psychic | Spec | 100 | 100 | 15 |
| 1 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 1 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | — | 10 |
| 1 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 1 | Leer Frightens the foes with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Life Dew Scatters water to restore the HP of itself and allies. | Water | Stat | — | — | 10 |
| 1 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 65 | 100 | 20 |
| 1 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 1 | Sacred Sword | Fighting | Phys | 90 | 100 | 15 |
| 1 | Slash On evolution Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 9 | Helping Hand Boosts the power of ally recipient's moves. | Normal | Stat | — | — | 20 |
| 12 | Feint | Normal | Phys | 30 | 100 | 10 |
| 15 | Teleport Switches the user out last. Flees when used by wild Pokémon. | Psychic | Stat | — | — | 20 |
| 18 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 23 | False Swipe | Normal | Phys | 40 | 100 | 40 |
| 28 | Protect | Normal | Stat | — | — | 10 |
| 35 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 42 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 49 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 56 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 56 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 63 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 79
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Silph Co. 5F (pick up) | Fighting | 150 |
| TM04 | Calm Mind Saffron City Gym (pick up) | Psychic | — |
| TM06 | Toxic Fuchsia City Gym (pick up) | Poison | — |
| TM08 | Bulk Up Silph Co. 7F (pick up) | Fighting | — |
| TM10 | Hidden Power Pokémon Tower 7F (pick up) | Normal | 60 |
| TM11 | Sunny Day Safari Zone East (pick up) | Fire | — |
| TM12 | Taunt Rocket Hideout B2F (pick up) | Dark | — |
| TM13 | Ice Beam Seafoam Islands B2F (pick up) | Ice | 90 |
| TM15 | Hyper Beam Victory Road 2F (pick up) | Normal | 150 |
| TM16 | Light Screen Celadon City Department Store Roof (pick up) | Psychic | — |
| TM17 | Protect Power Plant (pick up) | Normal | — |
| TM18 | Rain Dance Route 15 (pick up) | Water | — |
| TM20 | Safeguard Celadon City Department Store Roof (pick up) | Normal | — |
| TM21 | Frustration Rocket Hideout B3F (pick up) | Normal | 1 |
| TM24 | Thunderbolt Power Plant (pick up) | Electric | 90 |
| TM26 | Earthquake Viridian City Gym (pick up) | Ground | 100 |
| TM27 | Return Route 12 North Entrance 2F (pick up) | Normal | 1 |
| TM29 | Psychic Saffron City Mr. Psychic's House (pick up) | Psychic | 90 |
| TM30 | Shadow Ball Pokémon Tower 6F (pick up) | Ghost | 80 |
| TM31 | Brick Break S.S. Anne 1F Room 2 (pick up) | Fighting | 75 |
| TM32 | Double Team Safari Zone West (pick up) | Normal | — |
| TM33 | Reflect Celadon City Department Store Roof (pick up) | Psychic | — |
| TM34 | Shock Wave Vermilion City Gym (pick up) | Electric | 60 |
| TM39 | Rock Tomb Pewter City Gym (pick up) | Rock | 60 |
| TM40 | Aerial Ace Route 9 (pick up) | Flying | 60 |
| TM41 | Torment Silph Co. 4F (pick up) | Dark | — |
| TM42 | Facade Celadon City Condominiums Roof Room (pick up) | Normal | 70 |
| TM43 | Secret Power Route 25 (pick up) | Normal | 70 |
| TM44 | Rest S.S. Anne B1F Room 2 (pick up) | Psychic | — |
| TM45 | Attract Route 24 (pick up) | Normal | — |
| TM46 | Thief Mt. Moon B2F (pick up) | Dark | 60 |
| TM48 | Skill Swap Route 12 (pick up) | Psychic | — |
| TM49 | Snatch Rocket Hideout B4F (pick up) | Dark | — |
| TM51 | Signal Beam Nothing in the game hands this one out or sells it | Bug | 75 |
| TM57 | X-Scissor Nothing in the game hands this one out or sells it | Bug | 80 |
| TM61 | Throat Chop Nothing in the game hands this one out or sells it | Dark | 80 |
| TM66 | Knock Off Nothing in the game hands this one out or sells it | Dark | 65 |
| TM73 | Charge Beam Nothing in the game hands this one out or sells it | Electric | 50 |
| TM78 | Thunder Wave Nothing in the game hands this one out or sells it | Electric | — |
| TM81 | Alluring Voice Nothing in the game hands this one out or sells it | Fairy | 80 |
| TM82 | Dazzling Gleam Nothing in the game hands this one out or sells it | Fairy | 80 |
| TM83 | Draining Kiss Nothing in the game hands this one out or sells it | Fairy | 50 |
| TM84 | Misty Terrain Nothing in the game hands this one out or sells it | Fairy | — |
| TM86 | Aura Sphere Nothing in the game hands this one out or sells it | Fighting | 80 |
| TM88 | Close Combat Nothing in the game hands this one out or sells it | Fighting | 120 |
| TM89 | Drain Punch Nothing in the game hands this one out or sells it | Fighting | 75 |
| TM90 | Vacuum Wave Nothing in the game hands this one out or sells it | Fighting | 40 |
| TM91 | Low Sweep Nothing in the game hands this one out or sells it | Fighting | 65 |
| TM94 | Will-O-Wisp Nothing in the game hands this one out or sells it | Fire | — |
| TM96 | Air Slash Nothing in the game hands this one out or sells it | Flying | 75 |
| TM103 | Hex Nothing in the game hands this one out or sells it | Ghost | 65 |
| TM105 | Shadow Claw Nothing in the game hands this one out or sells it | Ghost | 70 |
| TM106 | Energy Ball Nothing in the game hands this one out or sells it | Grass | 90 |
| TM110 | Solar Blade Nothing in the game hands this one out or sells it | Grass | 125 |
| TM111 | Bulldoze Nothing in the game hands this one out or sells it | Ground | 60 |
| TM121 | Icy Wind Nothing in the game hands this one out or sells it | Ice | 55 |
| TM123 | Poison Jab Nothing in the game hands this one out or sells it | Poison | 80 |
| TM127 | Psychic Terrain Nothing in the game hands this one out or sells it | Psychic | — |
| TM128 | Psycho Cut Nothing in the game hands this one out or sells it | Psychic | 70 |
| TM129 | Zen Headbutt Nothing in the game hands this one out or sells it | Psychic | 80 |
| TM130 | Psyshock Nothing in the game hands this one out or sells it | Psychic | 80 |
| TM131 | Trick Room Nothing in the game hands this one out or sells it | Psychic | — |
| TM136 | Stone Edge Nothing in the game hands this one out or sells it | Rock | 100 |
| TM148 | Hyper Voice Nothing in the game hands this one out or sells it | Normal | 90 |
| TM149 | Natural Gift Nothing in the game hands this one out or sells it | Normal | 1 |
| TM150 | Pain Split Nothing in the game hands this one out or sells it | Normal | — |
| TM152 | Body Slam Four Island House 1 (pick up) | Normal | 85 |
| TM155 | Mega Kick Route 4 (pick up) | Normal | 120 |
| TM156 | Mega Punch Route 4 (pick up) | Normal | 80 |
| TM157 | Metronome Cinnabar Island Pokémon Lab Research Room (pick up) | Normal | — |
| TM158 | Mimic Saffron City Copycat's House 2F (pick up) | Normal | — |
| TM160 | Substitute Fuchsia City (pick up) | Normal | — |
| TM161 | Swords Dance Seven Island (pick up) | Normal | — |
| TM164 | Dream Eater Viridian City (pick up) | Psychic | 100 |
| TM165 | Rock Slide Rock Tunnel B1F (pick up) | Rock | 75 |
| HM01 | Cut S.S. Anne Captains Office (pick up) | Bug | 70 |
| HM04 | Strength Fuchsia City Wardens House (pick up) | Fighting | 80 |
| HM05 | Flash Route 2 East Building (pick up) | Steel | 40 |
| HM06 | Rock Smash Ember Spa (pick up) | Rock | 75 |
Where to find Gallade
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutors: Rock Slide, Mega Punch, Mega Kick, Dream Eater, Substitute, Swords Dance, Metronome, Mimic, Body Slam