Gallade in Blaze Black & Volt White
#475 · Psychic / Fighting · see locations below
PsychicFighting
Abilities
Justified, Trace, Justified (hidden)
Base stats
Compared with the official games
- Abilities gains Trace and loses Steadfast, Sharpness
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Steadfast, Sharpness, Justified.
Where to find Gallade
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Double Team Raises the user’s evasion by one stage. | Normal | Stat | — | — | 15 |
| 1 | Fire Punch** New to this hack Has a chance to burn the target. | Fire | Phys | 80 | 100 | 15 |
| 1 | Ice Punch** New to this hack Has a chance to freeze the target. | Ice | Phys | 80 | 100 | 15 |
| 1 | Leaf Blade Has an increased chance for a critical hit. | Grass | Phys | 90 | 100 | 15 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Night Slash Has an increased chance for a critical hit. | Dark | Phys | 70 | 100 | 15 |
| 1 | Sacred Sword** New to this hack Ignores the target’s stat modifiers. | Fighting | Phys | 90 | 100 | 20 |
| 1 | Teleport Immediately ends wild battles. No effect otherwise. | Psychic | Stat | — | — | 20 |
| 1 | ThunderPunch** New to this hack Has a chance to paralyze the target. | Electric | Phys | 80 | 100 | 15 |
| 6 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 10 | Double Team Raises the user’s evasion by one stage. | Normal | Stat | — | — | 15 |
| 12 | Teleport Immediately ends wild battles. No effect otherwise. | Psychic | Stat | — | — | 20 |
| 17 | Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns. | Bug | Phys | 20 | 95 | 20 |
| 22 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 25 | Heal Pulse Heals the target for half its max HP. | Psychic | Stat | — | — | 10 |
| 31 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 30 |
| 36 | Psycho Cut Has an increased chance for a critical hit. | Psychic | Phys | 70 | 100 | 20 |
| 39 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 45 | Feint Hits through Protect and Detect. | Normal | Phys | 30 | 100 | 10 |
| 50 | False Swipe Cannot lower the target’s HP below 1. | Normal | Phys | 40 | 100 | 40 |
| 53 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 59 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
| 64 | Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×. | Psychic | Spec | 20 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (58)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM08 | Bulk Up Castelia City — in an item ball | Fighting | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM12 | Taunt Same place as Black and White | Dark | — |
| TM15 | Hyper Beam Same place as Black and White | Normal | 150 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black and White | Psychic | — |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM40 | Aerial Ace Same place as Black and White | Flying | 60 |
| TM41 | Torment Same place as Black and White | Dark | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM47 | Low Sweep Same place as Black and White | Fighting | 60 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black and White | Normal | 40 |
| TM51 | Ally Switch Same place as Black and White | Psychic | — |
| TM52 | Focus Blast Same place as Black and White | Fighting | 120 |
| TM54 | False Swipe Same place as Black and White | Normal | 40 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM61 | Will-O-Wisp Same place as Black and White | Fire | — |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM68 | Giga Impact Same place as Black and White | Normal | 150 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM71 | Stone Edge Tubeline Bridge — given to you | Rock | 100 |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM75 | Swords Dance Route 3 — in an item ball | Normal | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM81 | X-Scissor Same place as Black and White | Bug | 80 |
| TM83 | Work Up Same place as Black and White | Normal | — |
| TM84 | Poison Jab Same place as Black and White | Poison | 80 |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM92 | Trick Room Same place as Black and White | Psychic | — |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM01 | Cut Striaton City — in an item ball | Grass | 60 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |