ROM Hack Guides
Gallade

Gallade in Pokémon Infinite Fusion

#475 · Psychic / Fighting · see locations below

PsychicFighting

Abilities

Steadfast, Justified (hidden)

Base stats

HP68
Attack125
Defense65
Sp. Attack65
Sp. Defense115
Speed80
Total518

Compared with the official games

  • Abilities loses Sharpness

Where to find Gallade

AreaMethodLevel
Route 43Grass (Day) (Remix)40-55
Route 43Grass (Night) (Remix)40-55

Level-up moves

LvMoveTypeCatPowAccPP
1Close Combat
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
FightingPhys1201005
1Confusion
The target is hit by a weak telekinetic force. It may also leave the target confused.
PsychicSpec5010025
1Double Team
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NormalStat15
1Leaf Blade
The user handles a sharp leaf like a sword and attacks by slashing. It has a high critical-hit ratio.
GrassPhys9010015
1Leer
The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced.
NormalStat10030
1Night Slash
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
DarkPhys7010015
1Slash
The target is attacked with a slash of claws or blades. Critical hits land more easily.
NormalPhys7010020
1Stored Power
The user attacks with stored power. The more the user's stats are raised, the greater the damage.
PsychicSpec2010010
1Teleport
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
PsychicStat20
4Confusion
The target is hit by a weak telekinetic force. It may also leave the target confused.
PsychicSpec5010025
6Double Team
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
NormalStat15
9Teleport
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited.
PsychicStat20
11Quick Guard
The user protects itself and its allies from priority moves. It may fail if used in succession.
FightingStat15
14Fury Cutter
The target is slashed with scythes or claws. Its power increases if it hits in succession.
BugPhys409520
17Aerial Ace
The user confounds the foe with speed, then slashes. The attack lands without fail.
FlyingPhys6020
19Heal Pulse
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
PsychicStat10
23Wide Guard
The user and its allies are protected from wide-ranging attacks for a turn. May fail if used in succession.
RockStat10
26Swords Dance
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
NormalStat10
31Psycho Cut
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
PsychicPhys7010020
35Helping Hand
The user assists an ally by boosting the power of its attack.
NormalStat20
40Feint
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves.
NormalPhys3010010
44False Swipe
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
NormalPhys4010040
49Protect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
NormalStat10
53Close Combat
The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def.
FightingPhys1201005
58Stored Power
The user attacks with stored power. The more the user's stats are raised, the greater the damage.
PsychicSpec2010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (67)

#Move · where to get itTypePow
TM03Psyshock
Saffron City Gym (given)
Psychic80
TM04Calm Mind
Cerulean Cave (area 2) (on the ground)
Psychic
TM06Toxic
Fuchsia City Gym (given)
Poison
TM08Bulk Up
Viridian City (on the ground)
Fighting
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM12Taunt
Route 46 (on the ground)
Dark
TM15Hyper Beam
Game Corner (given)
Normal150
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM19Telekinesis
Route 24 (on the ground)
Psychic
TM20Safeguard
Cerulean Cave (on the ground)
Normal
TM21Frustration
Pewter Hotel (given)
Normal1
TM24Thunderbolt
Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given)
Electric90
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM29Psychic
Saffron City (area 4) (given)
Psychic90
TM30Shadow Ball
Route 27 (on the ground)
Ghost80
TM31Brick Break
SS.Anne (on the ground)
Fighting75
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM33Reflect
Power Plant (area 2) (on the ground)
Psychic
TM39Rock Tomb
Pewter City Gym (given)
Rock60
TM40Aerial Ace
Cerulean City (area 2) (given)
Flying60
TM41Torment
Lavender Town (on the ground)
Dark
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM46Thief
Mt. Moon B2F (on the ground)
Dark60
TM47Low Sweep
Rock Tunnel (on the ground)
Fighting65
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM49Echoed Voice
Route 7 (given)
Normal40
TM51Ally Switch
Route 9 (area 2) (on the ground)
Psychic
TM52Focus Blast
Victory Road (on the ground)
Fighting120
TM54False Swipe
Route 6 (on the ground)
Normal40
TM56Fling
Not placed in the map data — bought, or given by an event this guide can't read
Dark1
TM57Charge Beam
Power Plant (on the ground)
Electric50
TM61Will-O-Wisp
Pokemon Tower F6 (on the ground)
Fire
TM67Retaliate
Union Cave (on the ground)
Normal70
TM68Giga Impact
Celadon Sewers (area 3) (on the ground)
Normal150
TM71Stone Edge
Victory Road (area 2) (on the ground)
Rock100
TM73Thunder Wave
Vermillion City Gym (given)
Electric
TM75Swords Dance
Victory Road (area 2) (on the ground)
Normal
TM77Psych Up
Slowpoke Well (given)
Normal
TM78Bulldoze
Route 17 (given)
Ground60
TM80Rock Slide
Rock Tunnel (on the ground) · Boon Island (on the ground)
Rock75
TM81X-Scissor
Celadon City (on the ground)
Bug80
TM83Work Up
Route 36 (on the ground)
Normal
TM84Poison Jab
Rock Tunnel (area 2) (on the ground)
Poison80
TM85Dream Eater
Berry Forest (area 2) (on the ground)
Psychic100
TM86Grass Knot
Kindle Road (on the ground)
Grass1
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM92Trick Room
new 5F (on the ground)
Psychic
TM94Rock Smash
Route 3 (given) · Pinkan Island (on the ground)
Fighting40
TM96Moonblast
Mt. Moon Summit (on the ground)
Fairy95
TM104Recover
Cinnabar Hotel (given)
Normal
TM111Dazzling Gleam
Not placed in the map data — bought, or given by an event this guide can't read
Fairy80
TM112Focus Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting150
TM115Power-Up Punch
Not placed in the map data — bought, or given by an event this guide can't read
Fighting40
TM116Shock Wave
Not placed in the map data — bought, or given by an event this guide can't read
Electric60
TM120Throat Chop
Not placed in the map data — bought, or given by an event this guide can't read
Dark80
HM01Cut
Captain's Room (given) · Pinkan Island (on the ground) · Ranger Cabin (on the ground)
Normal50
HM04Strength
Route 12 (given) · Fuchsia City (area 2) (given) · Pinkan Forest (on the ground)
Normal80
HM07Teleport
Vermillion City (given)
Psychic
HM08Flash
Not placed in the map data — bought, or given by an event this guide can't read
Normal

Open in the interactive guide