#032 · Pokémon Emerald Seaglass · unchanged from the official games
Gallade
PsychicFightingSteadfast, Sharpness, Justified (hidden)
In Emerald Seaglass: Not in the wild: evolve Kirlia with a Dawn Stone. Its type (Psychic / Fighting), base stats (total 518) and abilities are the same as in the official games.
Level-up moves 27
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
| 1 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 1 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 1 | Sky Uppercut On evolution An uppercut thrown as if leaping into the sky. | Fighting | Phys | 85 | 95 | 15 |
| 1 | Sky Uppercut An uppercut thrown as if leaping into the sky. | Fighting | Phys | 85 | 95 | 15 |
| 1 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 1 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 1 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 4 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 6 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 9 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 11 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 14 | Fury Cutter An attack that intensifies on each successive hit. | Bug | Phys | 40 | 95 | 20 |
| 17 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 19 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 23 | Wide Guard Evades wide-ranging attacks for one turn. | Rock | Stat | — | — | 10 |
| 26 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 31 | Psycho Cut Tears with psychic blades. High critical-hit ratio. | Psychic | Phys | 70 | 100 | 20 |
| 35 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 40 | Feint | Normal | Phys | 30 | 100 | 10 |
| 44 | False Swipe | Normal | Phys | 40 | 100 | 40 |
| 49 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 53 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
| 58 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Sootopolis City (shop) | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Sootopolis City (shop) | Poison | — |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM11 | Sunny Day Sootopolis City (shop) | Fire | — |
| TM12 | Taunt Route 110 | Dark | — |
| TM13 | Ice Beam Sootopolis City Gym | Ice | 90 |
| TM15 | Hyper Beam Lilycove City (shop) | Normal | 150 |
| TM16 | Light Screen Lilycove City (shop) | Psychic | — |
| TM17 | Protect Lilycove City (shop) | Normal | — |
| TM18 | Rain Dance Sootopolis City (shop) | Water | — |
| TM20 | Safeguard Lilycove City (shop) | Normal | — |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM26 | Earthquake Sootopolis City (shop) | Ground | 100 |
| TM29 | Psychic Sootopolis City (shop) | Psychic | 90 |
| TM30 | Shadow Ball Sootopolis City (shop) | Ghost | 80 |
| TM31 | Brick Break Sootopolis City | Fighting | 75 |
| TM32 | Double Team Sootopolis City (shop) | Normal | — |
| TM33 | Reflect Lilycove City (shop) | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM45 | Attract Lilycove City | Normal | — |
| TM46 | Thief Slateport City | Dark | 60 |
| TM48 | Skill Swap Sootopolis City (shop) | Psychic | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM57 | Dazzling Gleam Not handed out or hidden anywhere in the game's own map scripts — not placed | Fairy | 80 |
Where to find Gallade
Not found in the wild — evolve or trade for it.