#381 · Pokémon Timeless Diamond & Spaceless Pearl · unchanged from the official games
Latios
DragonPsychicLevitate
In Timeless Diamond & Spaceless Pearl: First found in Roaming Sinnoh (Roaming, Lv 65). Its type (Dragon / Psychic), base stats (total 600) and abilities are the same as in the official games. 2 of its 16 level-up moves are new compared with Pokémon Diamond & Pearl: Confusion and Tailwind.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Psywave The foe is attacked with an odd, hot energy wave. The attack varies in intensity. | Psychic | Spec | — | 100 | 15 |
| 1 | Dragon Dance The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | Dragon | Stat | — | — | 20 |
| 5 | Helping Hand A move that boosts the power of the ally’s attack in a Double Battle. | Normal | Stat | — | — | 20 |
| 10 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 15 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 20 | Tailwind The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | Flying | Stat | — | — | 15 |
| 25 | Dragon Breath The user exhales a mighty gust that inflicts damage. It may also paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 30 | Heal Block The user prevents the foe from using any HP-recovery moves for five turns. | Psychic | Stat | — | 100 | 15 |
| 35 | Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | Normal | Stat | — | — | 20 |
| 40 | Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 45 | Dragon Pulse The foe is attacked with a shock wave generated by the user’s gaping mouth. | Dragon | Spec | 85 | 100 | 10 |
| 50 | Psychic The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 55 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 60 | Luster Purge The user looses a damaging burst of light. It may also reduce the target’s Sp. Def stat. | Psychic | Spec | 95 | 100 | 5 |
| 65 | Psycho Shift Using its psychic power of suggestion, the user transfers its status problems to the target. | Psychic | Stat | — | 100 | 10 |
| 70 | Memento The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. | Dark | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 53
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw | Dragon | 80 |
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM10 | Swift | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM37 | Sandstorm | Rock | — |
| TM40 | Aerial Ace | Flying | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM47 | Steel Wing | Steel | 70 |
| TM51 | Roost | Flying | — |
| TM53 | Energy Ball | Grass | 90 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM65 | Shadow Claw | Ghost | 70 |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM01 | Cut | Normal | 50 |
| HM02 | Fly | Flying | 90 |
| HM03 | Surf | Water | 90 |
| HM05 | Defog | Flying | — |
| HM07 | Waterfall | Water | 80 |
Where to find Latios
| Area | Method | Level | |
|---|---|---|---|
| Roaming Sinnoh | Roaming | 65 |