ROM Hack Guides
Latios

Latios in Pokémon Infinite Fusion

#381 · Dragon / Psychic · see locations below

DragonPsychic

Abilities

Levitate, Levitate (hidden)

Base stats

HP80
Attack90
Defense80
Sp. Attack130
Sp. Defense110
Speed110
Total600

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Latios

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Heal Block
For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP.
PsychicStat10015
1Helping Hand
The user assists an ally by boosting the power of its attack.
NormalStat20
1Memento
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
DarkStat10010
1Psywave
The target is attacked with an odd psychic wave. The attack varies in intensity.
PsychicSpec110015
1Safeguard
The user creates a protective field that prevents status problems for five turns.
NormalStat25
4Protect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
NormalStat10
7Dragon Dance
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
DragonStat20
10Stored Power
The user attacks with stored power. The more the user's stats are raised, the greater the damage.
PsychicSpec2010010
13Refresh
The user rests to cure itself of a poisoning, burn, or paralysis.
NormalStat20
16Heal Pulse
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
PsychicStat10
20Dragon Breath
The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis.
DragonSpec6010020
24Luster Purge
The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat.
PsychicSpec701005
28Psycho Shift
Using its psychic power of suggestion, the user transfers its status problems to the target.
PsychicStat10010
32Recover
Restoring its own cells, the user restores its own HP by half of its max HP.
NormalStat10
36Telekinesis
The user makes the target float with its psychic power. The target is easier to hit for three turns.
PsychicStat15
41Zen Headbutt
The user focuses its willpower to its head and attacks the foe. It may also make the target flinch.
PsychicPhys809015
46Power Split
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
PsychicStat10
51Psychic
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
PsychicSpec9010010
56Dragon Pulse
The target is attacked with a shock wave generated by the user's gaping mouth.
DragonSpec8510010
61Memento
The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk.
DarkStat10010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (59)

#Move · where to get itTypePow
TM01Hone Claws
Route 13 (on the ground)
Dark
TM02Dragon Claw
Flooded Cave (on the ground) · Route 26 (on the ground)
Dragon80
TM03Psyshock
Saffron City Gym (given)
Psychic80
TM04Calm Mind
Cerulean Cave (area 2) (on the ground)
Psychic
TM05Roar
Route 32 (on the ground)
Normal
TM06Toxic
Fuchsia City Gym (given)
Poison
TM10Hidden Power
Route 24 (on the ground)
Normal60
TM11Sunny Day
Cerulean City (given)
Fire
TM13Ice Beam
Team Rocket Hideout (area 4) (given) · Game Corner (given)
Ice90
TM15Hyper Beam
Game Corner (given)
Normal150
TM16Light Screen
Brine Road (on the ground)
Psychic
TM17Protect
Route 34 (on the ground)
Normal
TM18Rain Dance
Route 25 (on the ground)
Water
TM19Telekinesis
Route 24 (on the ground)
Psychic
TM20Safeguard
Cerulean Cave (on the ground)
Normal
TM21Frustration
Pewter Hotel (given)
Normal1
TM22Solar Beam
Celadon City Gym (given)
Grass120
TM24Thunderbolt
Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given)
Electric90
TM25Thunder
Power Plant (area 3) (on the ground)
Electric110
TM26Earthquake
Viridian City Gym (given)
Ground100
TM27Return
Route 15 (on the ground) · Goldenrod City (on the ground)
Normal1
TM29Psychic
Saffron City (area 4) (given)
Psychic90
TM30Shadow Ball
Route 27 (on the ground)
Ghost80
TM32Double Team
Safari Zone Area 5 (on the ground)
Normal
TM33Reflect
Power Plant (area 2) (on the ground)
Psychic
TM37Sandstorm
Mt. Moon (area 3) (on the ground)
Rock
TM40Aerial Ace
Cerulean City (area 2) (given)
Flying60
TM42Facade
Not placed in the map data — bought, or given by an event this guide can't read
Normal70
TM44Rest
Route 13 (on the ground)
Psychic
TM45Attract
Not placed in the map data — bought, or given by an event this guide can't read
Normal
TM48Round
Not placed in the map data — bought, or given by an event this guide can't read
Normal60
TM51Ally Switch
Route 9 (area 2) (on the ground)
Psychic
TM53Energy Ball
Route 18 (on the ground)
Grass90
TM55Water Pulse
Cerulean City Gym (given)
Water60
TM57Charge Beam
Power Plant (on the ground)
Electric50
TM65Shadow Claw
Safari Zone Area 5 (area 2) (on the ground)
Ghost70
TM67Retaliate
Union Cave (on the ground)
Normal70
TM68Giga Impact
Celadon Sewers (area 3) (on the ground)
Normal150
TM70Roost
Route 17 (on the ground)
Flying
TM73Thunder Wave
Vermillion City Gym (given)
Electric
TM77Psych Up
Slowpoke Well (given)
Normal
TM78Bulldoze
Route 17 (given)
Ground60
TM85Dream Eater
Berry Forest (area 2) (on the ground)
Psychic100
TM86Grass Knot
Kindle Road (on the ground)
Grass1
TM87Swagger
Nicknaming Club (given)
Normal
TM88Sleep Talk
Route 35 (on the ground)
Normal
TM90Substitute
Celadon City (given)
Normal
TM100Defog
Violet City Gym (given)
Flying
TM101Dragon Dance
Blackthorn City Gym (given)
Dragon
TM104Recover
Cinnabar Hotel (given)
Normal
TM116Shock Wave
Not placed in the map data — bought, or given by an event this guide can't read
Electric60
TM118Steel Wing
Not placed in the map data — bought, or given by an event this guide can't read
Steel70
HM01Cut
Captain's Room (given) · Pinkan Island (on the ground) · Ranger Cabin (on the ground)
Normal50
HM02Fly
House (Route 16) (given)
Flying90
HM03Surf
Safari Zone Area 4 (area 2) (given) · Pinkan Hollow (on the ground)
Water90
HM05Waterfall
Prof. Elm Lab. (given) · Sprout Tower (on the ground) · Pinkan Hollow (on the ground)
Water80
HM06Dive
Azalea Town (area 3) (given)
Water80
HM07Teleport
Vermillion City (given)
Psychic
HM08Flash
Not placed in the map data — bought, or given by an event this guide can't read
Normal

Open in the interactive guide