Latios in Pokémon Infinite Fusion
#381 · Dragon / Psychic · see locations below
DragonPsychic
Abilities
Levitate, Levitate (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Latios
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Heal Block For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP. | Psychic | Stat | — | 100 | 15 |
| 1 | Helping Hand The user assists an ally by boosting the power of its attack. | Normal | Stat | — | — | 20 |
| 1 | Memento The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | Dark | Stat | — | 100 | 10 |
| 1 | Psywave The target is attacked with an odd psychic wave. The attack varies in intensity. | Psychic | Spec | 1 | 100 | 15 |
| 1 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 4 | Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Normal | Stat | — | — | 10 |
| 7 | Dragon Dance The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | Dragon | Stat | — | — | 20 |
| 10 | Stored Power The user attacks with stored power. The more the user's stats are raised, the greater the damage. | Psychic | Spec | 20 | 100 | 10 |
| 13 | Refresh The user rests to cure itself of a poisoning, burn, or paralysis. | Normal | Stat | — | — | 20 |
| 16 | Heal Pulse The user emits a healing pulse which restores the target's HP by up to half of its max HP. | Psychic | Stat | — | — | 10 |
| 20 | Dragon Breath The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. | Dragon | Spec | 60 | 100 | 20 |
| 24 | Luster Purge The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat. | Psychic | Spec | 70 | 100 | 5 |
| 28 | Psycho Shift Using its psychic power of suggestion, the user transfers its status problems to the target. | Psychic | Stat | — | 100 | 10 |
| 32 | Recover Restoring its own cells, the user restores its own HP by half of its max HP. | Normal | Stat | — | — | 10 |
| 36 | Telekinesis The user makes the target float with its psychic power. The target is easier to hit for three turns. | Psychic | Stat | — | — | 15 |
| 41 | Zen Headbutt The user focuses its willpower to its head and attacks the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 46 | Power Split The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | Psychic | Stat | — | — | 10 |
| 51 | Psychic The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 56 | Dragon Pulse The target is attacked with a shock wave generated by the user's gaping mouth. | Dragon | Spec | 85 | 100 | 10 |
| 61 | Memento The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. | Dark | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (59)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 13 (on the ground) | Dark | — |
| TM02 | Dragon Claw Flooded Cave (on the ground) · Route 26 (on the ground) | Dragon | 80 |
| TM03 | Psyshock Saffron City Gym (given) | Psychic | 80 |
| TM04 | Calm Mind Cerulean Cave (area 2) (on the ground) | Psychic | — |
| TM05 | Roar Route 32 (on the ground) | Normal | — |
| TM06 | Toxic Fuchsia City Gym (given) | Poison | — |
| TM10 | Hidden Power Route 24 (on the ground) | Normal | 60 |
| TM11 | Sunny Day Cerulean City (given) | Fire | — |
| TM13 | Ice Beam Team Rocket Hideout (area 4) (given) · Game Corner (given) | Ice | 90 |
| TM15 | Hyper Beam Game Corner (given) | Normal | 150 |
| TM16 | Light Screen Brine Road (on the ground) | Psychic | — |
| TM17 | Protect Route 34 (on the ground) | Normal | — |
| TM18 | Rain Dance Route 25 (on the ground) | Water | — |
| TM19 | Telekinesis Route 24 (on the ground) | Psychic | — |
| TM20 | Safeguard Cerulean Cave (on the ground) | Normal | — |
| TM21 | Frustration Pewter Hotel (given) | Normal | 1 |
| TM22 | Solar Beam Celadon City Gym (given) | Grass | 120 |
| TM24 | Thunderbolt Vermillion City Gym (area 2) (given) · Team Rocket Hideout (area 4) (given) · Game Corner (given) | Electric | 90 |
| TM25 | Thunder Power Plant (area 3) (on the ground) | Electric | 110 |
| TM26 | Earthquake Viridian City Gym (given) | Ground | 100 |
| TM27 | Return Route 15 (on the ground) · Goldenrod City (on the ground) | Normal | 1 |
| TM29 | Psychic Saffron City (area 4) (given) | Psychic | 90 |
| TM30 | Shadow Ball Route 27 (on the ground) | Ghost | 80 |
| TM32 | Double Team Safari Zone Area 5 (on the ground) | Normal | — |
| TM33 | Reflect Power Plant (area 2) (on the ground) | Psychic | — |
| TM37 | Sandstorm Mt. Moon (area 3) (on the ground) | Rock | — |
| TM40 | Aerial Ace Cerulean City (area 2) (given) | Flying | 60 |
| TM42 | Facade Not placed in the map data — bought, or given by an event this guide can't read | Normal | 70 |
| TM44 | Rest Route 13 (on the ground) | Psychic | — |
| TM45 | Attract Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |
| TM48 | Round Not placed in the map data — bought, or given by an event this guide can't read | Normal | 60 |
| TM51 | Ally Switch Route 9 (area 2) (on the ground) | Psychic | — |
| TM53 | Energy Ball Route 18 (on the ground) | Grass | 90 |
| TM55 | Water Pulse Cerulean City Gym (given) | Water | 60 |
| TM57 | Charge Beam Power Plant (on the ground) | Electric | 50 |
| TM65 | Shadow Claw Safari Zone Area 5 (area 2) (on the ground) | Ghost | 70 |
| TM67 | Retaliate Union Cave (on the ground) | Normal | 70 |
| TM68 | Giga Impact Celadon Sewers (area 3) (on the ground) | Normal | 150 |
| TM70 | Roost Route 17 (on the ground) | Flying | — |
| TM73 | Thunder Wave Vermillion City Gym (given) | Electric | — |
| TM77 | Psych Up Slowpoke Well (given) | Normal | — |
| TM78 | Bulldoze Route 17 (given) | Ground | 60 |
| TM85 | Dream Eater Berry Forest (area 2) (on the ground) | Psychic | 100 |
| TM86 | Grass Knot Kindle Road (on the ground) | Grass | 1 |
| TM87 | Swagger Nicknaming Club (given) | Normal | — |
| TM88 | Sleep Talk Route 35 (on the ground) | Normal | — |
| TM90 | Substitute Celadon City (given) | Normal | — |
| TM100 | Defog Violet City Gym (given) | Flying | — |
| TM101 | Dragon Dance Blackthorn City Gym (given) | Dragon | — |
| TM104 | Recover Cinnabar Hotel (given) | Normal | — |
| TM116 | Shock Wave Not placed in the map data — bought, or given by an event this guide can't read | Electric | 60 |
| TM118 | Steel Wing Not placed in the map data — bought, or given by an event this guide can't read | Steel | 70 |
| HM01 | Cut Captain's Room (given) · Pinkan Island (on the ground) · Ranger Cabin (on the ground) | Normal | 50 |
| HM02 | Fly House (Route 16) (given) | Flying | 90 |
| HM03 | Surf Safari Zone Area 4 (area 2) (given) · Pinkan Hollow (on the ground) | Water | 90 |
| HM05 | Waterfall Prof. Elm Lab. (given) · Sprout Tower (on the ground) · Pinkan Hollow (on the ground) | Water | 80 |
| HM06 | Dive Azalea Town (area 3) (given) | Water | 80 |
| HM07 | Teleport Vermillion City (given) | Psychic | — |
| HM08 | Flash Not placed in the map data — bought, or given by an event this guide can't read | Normal | — |