Latios in Fire Red Omega
#381 · Dragon / Psychic · Chronum Tower floor 5 (stationary)
DragonPsychic
Abilities
Levitate
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Latios
| Area | Method | Level | |
|---|---|---|---|
| Chronum Tower | Stationary | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 80 | 15 |
| 5 | Memento Lowers the target’s Attack and Special Attack by two stages. User faints. | Dark | Stat | — | 100 | 10 |
| 10 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 15 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 20 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 25 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 30 | Refresh Cleanses the user of a burn, paralysis, or poison. | Normal | Stat | — | — | 20 |
| 35 | Luster Purge Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 100 | 100 | 5 |
| 40 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 45 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 20 |
| 50 | Dragon Dance Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (37)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw Unchanged from FireRed | Dragon | 80 |
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM04 | Calm Mind Unchanged from FireRed | Psychic | — |
| TM05 | Roar Unchanged from FireRed | Normal | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM16 | Light Screen Unchanged from FireRed | Psychic | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM20 | Safeguard Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM29 | Psychic Unchanged from FireRed | Psychic | 90 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM33 | Reflect Unchanged from FireRed | Psychic | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM47 | Steel Wing Unchanged from FireRed | Steel | 70 |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM02 | Fly Unchanged from FireRed | Flying | 90 |
| HM03 | Surf Unchanged from FireRed | Water | 95 |
| HM05 | Flash Unchanged from FireRed | Normal | — |
| HM07 | Waterfall Unchanged from FireRed | Water | 80 |
| HM08 | Dive Unchanged from FireRed | Water | 60 |