Latios in Blaze Black 2 & Volt White 2
#381 · Dragon / Psychic · Latias and Latios have been moved from their original position at the Dreamyard to the outside of the Dragonspiral Tower, though they only appear there after talking to a Veteran who appears after catching Kyurem. They are both at Level 68, as normal.
Abilities
Levitate, Levitate
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Latios
Not found in the wild — Latias and Latios have been moved from their original position at the Dreamyard to the outside of the Dragonspiral Tower, though they only appear there after talking to a Veteran who appears after catching Kyurem. They are both at Level 68, as normal..
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 80 | 15 |
| 5 | Heal Block Prevents target from restoring its HP for five turns. | Psychic | Stat | — | 100 | 15 |
| 10 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 15 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 20 | Dragon Breath Has a chance to paralyze the target. | Dragon | Spec | 60 | 100 | 20 |
| 25 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 30 | Refresh Cleanses the user of a burn, paralysis, or poison. | Normal | Stat | — | — | 20 |
| 35 | Luster Purge Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 95 | 100 | 5 |
| 40 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 45 | Recover Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 50 | Psycho Shift Transfers the user’s major status effect to the target. | Psychic | Stat | — | 90 | 10 |
| 55 | Dragon Dance Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 60 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 65 | Heal Pulse Heals the target for half its max HP. | Psychic | Stat | — | — | 10 |
| 70 | Telekinesis Moves have 100% accuracy against the target for three turns. | Psychic | Stat | — | — | 15 |
| 75 | Power Split Averages Attack and Special Attack with the target. | Psychic | Stat | — | — | 10 |
| 80 | Dragon Pulse Inflicts regular damage with no additional effect. | Dragon | Spec | 90 | 100 | 10 |
| 85 | Memento Lowers the target’s Attack and Special Attack by two stages. User faints. | Dark | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (49)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Route 23 — given to you | Dark | — |
| TM02 | Dragon Claw Victory Road — given to you | Dragon | 80 |
| TM03 | Psyshock Route 4 — given to you | Psychic | 80 |
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM19 | Telekinesis Same place as Black 2 / White 2 | Psychic | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM22 | Solar Beam Lostlorn Forest — in an item ball | Grass | 120 |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black 2 / White 2 | Psychic | — |
| TM37 | Sandstorm Same place as Black 2 / White 2 | Rock | — |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM53 | Energy Ball Same place as Black 2 / White 2 | Grass | 80 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM65 | Shadow Claw Same place as Black 2 / White 2 | Ghost | 90 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM86 | Grass Knot Lostlorn Forest — in an item ball | Grass | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| HM01 | Cut Same place as Black 2 / White 2 | Grass | 60 |
| HM02 | Fly Same place as Black 2 / White 2 | Flying | 90 |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |