Level-up moves 33
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Dragon Dance A mystical dance that ups Attack and Speed. | Dragon | Stat | — | — | 20 |
| 1 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 1 | Heal Block Prevents the foe from recovering any HP. | Psychic | Stat | — | 100 | 15 |
| 1 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Memento The user faints and lowers the foe's abilities. | Dark | Stat | — | 100 | 10 |
| 1 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 1 | Psywave Attacks with a psychic wave of varying intensity. | Psychic | Spec | 1 | 100 | 15 |
| 1 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 1 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 1 | Telekinesis Makes the foe float. It is easier to hit for 3 turns. | Psychic | Stat | — | — | 15 |
| 5 | Heal Block Prevents the foe from recovering any HP. | Psychic | Stat | — | 100 | 15 |
| 7 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 10 | Stored Power The higher the user's stats the more damage caused. | Psychic | Spec | 20 | 100 | 10 |
| 15 | Confusion A psychic attack that may cause confusion. | Psychic | Spec | 50 | 100 | 25 |
| 15 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 19 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 20 | Tailwind Whips up a turbulent breeze that raises Speed. | Flying | Stat | — | — | 15 |
| 21 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 25 | Refresh Heals poisoning, paralysis, or a burn. | Normal | Stat | — | 100 | 20 |
| 30 | Ally Switch The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 30 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 10 |
| 32 | Luster Purge Attacks with a burst of light. May lower Sp. Def. | Psychic | Spec | 70 | 100 | 5 |
| 40 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 90 | 15 |
| 41 | Dragon Dance A mystical dance that ups Attack and Speed. | Dragon | Stat | — | — | 20 |
| 46 | Heal Pulse Recovers up to half the target's maximum HP. | Psychic | Stat | — | — | 10 |
| 54 | Psycho Shift Transfers status problems to the foe. | Psychic | Stat | — | 100 | 10 |
| 54 | Telekinesis Makes the foe float. It is easier to hit for 3 turns. | Psychic | Stat | — | — | 15 |
| 55 | Simple Beam A beam that changes the foe's ability to Simple. | Normal | Stat | — | 100 | 15 |
| 57 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 60 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 63 | Power Split Averages changes to Attack and Sp. Atk with the foe. | Psychic | Stat | — | — | 10 |
| 75 | Memento The user faints and lowers the foe's abilities. | Dark | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 53
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dragon | 80 |
| TM03 | Water Pulse Sootopolis City Gym | Water | 60 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM06 | Toxic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Poison | — |
| TM10 | Hidden Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM11 | Sunny Day Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Fire | — |
| TM13 | Ice Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ice | 90 |
| TM15 | Hyper Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 150 |
| TM16 | Light Screen Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM17 | Protect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM18 | Rain Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Water | — |
| TM20 | Safeguard Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM21 | Frustration Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM22 | Solar Beam Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 120 |
| TM24 | Thunderbolt Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 90 |
| TM25 | Thunder Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Electric | 110 |
| TM26 | Earthquake Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 100 |
| TM27 | Return Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 1 |
| TM29 | Psychic Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | 90 |
| TM30 | Shadow Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM32 | Double Team Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM33 | Reflect Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Rock | — |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 60 |
| TM44 | Rest Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Psychic | — |
| TM45 | Attract Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM47 | Steel Wing Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Steel | 70 |
| TM53 | Energy Ball Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 90 |
| TM57 | Charge Beam Mauville City Gym | Electric | 50 |
| TM58 | Roost Fortree City Gym | Flying | — |
| TM65 | Shadow Claw Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ghost | 80 |
| TM68 | Giga Impact Petalburg City Gym | Normal | 150 |
| TM73 | Thunder Wave Mauville City Gym | Electric | — |
| TM76 | Fly Fortree City Gym | Flying | 110 |
| TM77 | Psych Up Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM78 | Bulldoze Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Ground | 60 |
| TM85 | Dream Eater Mossdeep City Gym | Psychic | 100 |
| TM86 | Grass Knot Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Grass | 1 |
| TM87 | Swagger Dewford Town Gym | Normal | — |
| TM88 | Sleep Talk Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM90 | Substitute Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | — |
| TM94 | Surf Sootopolis City Gym | Water | 90 |
| TM98 | Waterfall Sootopolis City Gym | Water | 80 |
| TM100 | Confide Petalburg City Gym | Normal | — |
| TM105 | Psyshock Mossdeep City Gym | Psychic | 80 |
| TM106 | Aura Sphere Dewford Town Gym | Fighting | 80 |
| TM116 | Dragon Dance Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Dragon | — |
| TM118 | Tri Attack Not placed on any map this converter could resolve — the source doesn't say where this one comes from | Normal | 80 |
| TM120 | Mystical Fire Lavaridge Town Gym | Fire | 75 |
Where to find Latios
Not found in the wild — evolve or trade for it.
Other changes in this game
- Mega Evolves with a Latiosite