#368 · Pokémon Mirror Gold · changed in this game
Gorebyss
WaterPsychicSwift Swim, Multiscale
In Mirror Gold: First found in New Bark Town (Super Rod, Lv 55-65), and in 2 more areas. It is Water / Psychic type here; the official games have it as Water. Base stats total 530, up from 485; 5 of the six changed, most of all Defense (105 → 61). Abilities: it gains Multiscale and loses Hydration. 5 of its 16 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Fairy Wind and Water Sport.
Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender. | Normal | Stat | — | 100 | 20 |
| 13 | Fairy Wind Inflicts regular damage with no additional effect. | Fairy | Spec | 40 | 100 | 30 |
| 16 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 22 | Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Spec | 35 | 85 | 15 |
| 25 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 28 | Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Stat | — | — | 20 |
| 31 | Surf Inflicts regular damage and can hit Dive users. | Water | Spec | 90 | 100 | 15 |
| 34 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 37 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 40 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 43 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 46 | Calm Mind Raises the user’s Special Attack and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 49 | Dive User dives underwater, dodging all attacks, and hits next turn. | Water | Phys | 80 | 100 | 10 |
| 52 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
| 55 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TR02 | Toxic Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Poison | — |
| TR05 | Hyper Beam Celadon Department Store Upper 2F (also at Viridian Mart) | Normal | 150 |
| TM006 | Scald Goldenrod Department Store Upper 2F | Water | 80 |
| TR06 | Blizzard Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Ice | 110 |
| TM007 | Hail Mahogany Mart Post-Rocket Hideout | Ice | — |
| TR08 | Giga Impact Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F) | Normal | 150 |
| TM010 | Hidden Power | Normal | 60 |
| TM013 | Ice Beam | Ice | 90 |
| TR14 | Water Pulse Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau) | Water | 60 |
| TM017 | Protect Goldenrod Department Store 5F | Normal | — |
| TM018 | Rain Dance | Water | — |
| TM020 | Safeguard Celadon Department Store 3F | Normal | — |
| TM021 | Frustration Celadon Department Store 3F | Normal | — |
| TR26 | Endure Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F) | Normal | — |
| TM027 | Return Celadon Department Store 3F | Normal | — |
| TM029 | Psychic | Psychic | 90 |
| TM030 | Shadow Ball | Ghost | 80 |
| TM042 | Facade | Normal | 70 |
| TM043 | Secret Power | Normal | 70 |
| TM044 | Rest | Psychic | — |
| TM045 | Attract | Normal | — |
| TM055 | Brine Celadon Department Store 3F | Water | 65 |
| TM077 | Psych Up Goldenrod Department Store Upper 2F | Normal | — |
| TM078 | Captivate Celadon Department Store 3F | Normal | — |
| TM082 | Sleep Talk | Normal | — |
| TM087 | Swagger Celadon Department Store 3F | Normal | — |
| TM090 | Substitute | Normal | — |
| HM03 | Surf | Water | 90 |
| HM05 | Whirlpool | Water | 35 |
| HM07 | Waterfall | Water | 80 |
Where to find Gorebyss
| Area | Method | Level | |
|---|---|---|---|
| New Bark Town | Super Rod | 55-65 | |
| Route 22 | Good Rod | 55-60 | 5% rare |
| Route 22 | Super Rod | 72-76 | 5% rare |
| Route 44 | Good Rod | 40-44 | |
| Route 44 | Super Rod | 55-65 |
Other changes in this game
- Egg moves: Aqua Ring, Body Slam, Confuse Ray, Muddy Water, Supersonic
- Tutor moves: Aqua Tail, Bind, Body Slam, Bounce, Dive, Double-Edge, Endure, Icy Wind, Mimic, Mud-Slap, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Water Pulse
- A wild one can rarely hold Deep Sea Scale.