ROM Hack Guides
Gorebyss

Gorebyss in Blaze Black 2 & Volt White 2

#368 · Water · see locations below

Water

Abilities

Swift Swim, Hydration, Hydration (hidden)

Base stats

HP55
Attack84
Defense105
Sp. Attack114
Sp. Defense75
Speed52
Total485

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Evolution: from Clamperl — DeepSeaScale

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Swift Swim, Swift Swim, Hydration.

Where to find Gorebyss

AreaMethodLevel
Humilau AreaSuper Rod Ripple — Route 2143-525% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Whirlpool
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WaterSpec358515
6Confusion
Has a chance to confuse the target.
PsychicSpec5010025
10Agility
Raises the user’s Speed by two stages.
PsychicStat30
15Water Pulse
Has a chance to confuse the target.
WaterSpec6010020
19Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
24Aqua Ring
Restores 1/16 of the user’s max HP each turn.
WaterStat20
28Captivate
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NormalStat10020
33Baton Pass
Allows the trainer to switch out the user and pass effects along to its replacement.
NormalStat40
37Dive
User dives underwater, dodging all attacks, and hits next turn.
WaterPhys8010010
42Psychic
Has a chance to lower the target’s Special Defense by one stage.
PsychicSpec9010010
46Aqua Tail
Inflicts regular damage with no additional effect.
WaterPhys909010
51Hydro Pump
Inflicts regular damage with no additional effect.
WaterSpec120805

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (26)

#Move · where to get itTypePow
TM06Toxic
Same place as Black 2 / White 2
Poison
TM07Hail
Same place as Black 2 / White 2
Ice
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM13Ice Beam
Same place as Black 2 / White 2
Ice95
TM14Blizzard
Same place as Black 2 / White 2
Ice120
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM20Safeguard
Route 15 — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM27Return
Same place as Black 2 / White 2
Normal
TM29Psychic
Same place as Black 2 / White 2
Psychic90
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM32Double Team
Route 2 — in an item ball
Normal
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM48Round
Castelia City — given to you
Normal60
TM55Scald
Same place as Black 2 / White 2
Water80
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
HM03Surf
Same place as Black 2 / White 2
Water95
HM05Waterfall
Undella Town — given to you
Water80
HM06Dive
Victory Road — given to you
Water80

Open in the interactive guide