#368 · Pokémon Black 2 & White 2
Gorebyss
WaterSwift Swim, Hydration (hidden)
Level-up moves 12
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Whirlpool Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | Water | Spec | 35 | 85 | 15 |
| 6 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 10 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 15 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 19 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 24 | Aqua Ring Restores 1/16 of the user’s max HP each turn. | Water | Stat | — | — | 20 |
| 28 | Captivate Lowers the target’s Special Attack by two stages if it’s the opposite gender. | Normal | Stat | — | 100 | 20 |
| 33 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
| 37 | Dive User dives underwater, dodging all attacks, and hits next turn. | Water | Phys | 80 | 100 | 10 |
| 42 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 46 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 51 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 26
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM07 | Hail Location not compiled for this game yet | Ice | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM13 | Ice Beam Location not compiled for this game yet | Ice | 95 |
| TM14 | Blizzard Location not compiled for this game yet | Ice | 120 |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM20 | Safeguard Location not compiled for this game yet | Normal | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM29 | Psychic Location not compiled for this game yet | Psychic | 90 |
| TM30 | Shadow Ball Location not compiled for this game yet | Ghost | 80 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM45 | Attract Location not compiled for this game yet | Normal | — |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM55 | Scald Location not compiled for this game yet | Water | 80 |
| TM68 | Giga Impact Location not compiled for this game yet | Normal | 150 |
| TM77 | Psych Up Location not compiled for this game yet | Normal | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| HM03 | Surf Location not compiled for this game yet | Water | 95 |
| HM05 | Waterfall Location not compiled for this game yet | Water | 80 |
| HM06 | Dive Location not compiled for this game yet | Water | 80 |
Where to find Gorebyss
| Area | Method | Level | |
|---|---|---|---|
| Route 4 | Super Rod (rippling water) · White 2 only | 40-70 | 5% rare |
Other changes in this game
- Move tutor: Aqua Tail, Bind, Bounce, Icy Wind, Signal Beam, Sleep Talk, Snore