#019 · Low Budget Crystal · changed in this game
Rattata
NormalElemental Fang
In Low Budget Crystal: First found in Route 1 (Grass (day), Lv Base to Base+2), and in 16 more areas. Its type (Normal) and base stats (total 253) are the same as in the official games. Abilities: it gains Elemental Fang and loses Run Away, Guts and Hustle. 12 of its 18 level-up moves are new compared with Pokémon Crystal, including Bite and Sharpen.
Level-up moves 18
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle An attack that may make foe flinch. | Normal | Phys | 35 | 95 | 35 |
| 1 | Tail Whip An attack that reduces Defense. | Normal | Phys | 30 | 100 | 30 |
| 7 | Quick Attack Lets the user get in the first hit. | Normal | Phys | 40 | 100 | 30 |
| 10 | Bite An attack that may cause flinching. | Dark | Phys | 40 | 100 | 25 |
| 13 | Focus Energy Raises the critical hit ratio. | Normal | Stat | — | 100 | 30 |
| 16 | Sharpen A move that raises the user's Attack. | Normal | Stat | — | 100 | 30 |
| 19 | Scary Face Sharply reduces the foe's Speed. | Normal | Stat | — | 90 | 10 |
| 24 | Hyper Fang An attack that may cause flinching. | Normal | Phys | 80 | 100 | 15 |
| 28 | Dig 1st turn: Burrow 2nd turn: Attack | Ground | Phys | 80 | 100 | 10 |
| 32 | Poison Fang An attack that may poison foe. | Poison | Phys | 65 | 100 | 15 |
| 36 | Bulk Up Raises the user's physical stats. | Fighting | Stat | — | 100 | 20 |
| 40 | Crunch An attack that may lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 45 | Super Fang Cuts the foe's HP by 1/2. | Normal | Spec | 1 | 90 | 10 |
| 50 | Extremespeed A powerful first-strike move. | Normal | Phys | 80 | 100 | 10 |
| 55 | Fire Fang An attack that may cause burn. | Fire | Phys | 70 | 100 | 20 |
| 60 | Swords Dance Sharply raises the user's Attack. | Normal | Stat | — | 100 | 15 |
| 65 | Ice Fang An attack that may cause frostbite. | Ice | Phys | 70 | 100 | 20 |
| 70 | Double-Edge A tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 31
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Headbutt Ilex Forest | Normal | 70 |
| TM03 | Curse Celadon Mansion Roof House | ??? | — |
| TM06 | Toxic Fuchsia Gym | Poison | — |
| TM08 | Rock Smash Route 36 | Fighting | 55 |
| TM10 | Hidden Power Lake of Rage Hidden Power House | Normal | 70 |
| TM11 | Sunny Day Route 120 (hidden) | Fire | — |
| TM13 | Snore Dark Cave Blackthorn Entrance | Normal | 40 |
| TM14 | Blizzard Goldenrod Game Corner | Ice | 120 |
| TM16 | Icy Wind Mahogany Gym | Ice | — |
| TM17 | Protect Location not published | Normal | — |
| TM20 | Endure Burned Tower B1F | Normal | — |
| TM21 | Frustration Goldenrod Dept. Store 5F | Normal | 1 |
| TM23 | Iron Tail Olivine Gym | Steel | 100 |
| TM25 | Thunder Goldenrod Game Corner | Electric | 120 |
| TM27 | Return Petalburg Gym | Normal | 1 |
| TM28 | Dig National Park | Ground | 80 |
| TM30 | Shadow Ball Ecruteak Gym | Ghost | 80 |
| TM31 | Mud-Slap Violet Gym | Ground | 40 |
| TM32 | Double Team Celadon Game Corner Prize Room | Normal | — |
| TM34 | Swagger Olivine Lighthouse 5F | Normal | — |
| TM35 | Sleep Talk Goldenrod Underground Warehouse | Normal | — |
| TM39 | Swift Meteor Tunnel West | Fairy | 60 |
| TM40 | Defense Curl Mount Mortar 2F Inside | Normal | — |
| TM44 | Rest Ice Path B2F Blackthorn Side | Psychic | — |
| TM45 | Attract Goldenrod Gym | Normal | — |
| TM46 | Thief Meteor Tunnel East | Dark | 60 |
| TM52 | Fire Fang Mauville Game Corner | Fire | 70 |
| TM53 | Ice Fang Mauville Game Corner | Ice | 70 |
| TM54 | Thunder Fang Mauville Game Corner | Electric | 70 |
| TM55 | Poison Fang Route 115 | Poison | 65 |
| TM63 | Bubblebeam Cerulean Gym | Water | 55 |
Where to find Rattata
| Area | Method | Level | |
|---|---|---|---|
| Route 1 | Grass (day) | Base to Base+2 | |
| Route 1 | Grass (morning) | Base to Base+1 | |
| Route 1 | Grass (night) | Base to Base+2 | |
| Route 2 | Grass (morning/day) | Base+1 to Base+4 | |
| Route 2 | Grass (night) | Base+1 to Base+4 | |
| Route 27 | Grass | Base+1 to Base+5 | |
| Route 29 | Fixed encounter | Base+4 to Base+9 | |
| Route 3 | Grass (day) | Base+1 to Base+5 | |
| Route 3 | Grass (morning/night) | Base+1 to Base+2 | |
| Route 4 | Grass (morning/day) | Base+1 to Base+5 | |
| Route 4 | Grass (night) | Base+1 to Base+5 | |
| Route 6 | Grass | Base+1 to Base+5 | |
| Route 7 | Grass | Base+1 to Base+3 | |
| Route 9 | Grass | Base+1 to Base+5 | |
| Tin Tower 2F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 2F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 3F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 3F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 4F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 4F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 5F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 5F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 6F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 6F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 7F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 7F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 8F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 8F | Grass (night) | Base+1 to Base+7 | 5% rare |
| Tin Tower 9F | Grass (morning/day) | Base+1 to Base+7 | |
| Tin Tower 9F | Grass (night) | Base+1 to Base+7 | 5% rare |
Other changes in this game
- Evolves into Raticate at level 20
- Catch rate 255
- Base experience 57
- EV yield: Speed 1
- Egg groups: Ground
- Growth rate: Medium Fast