#019 · Pokémon Exceeded · unchanged from the official games
Rattata
NormalRun Away, Guts, Hustle (hidden)
In Exceeded: First found in Route 117 (Grass (day)), and in 2 more areas. Its type (Normal) and base stats (total 253) are the same as in the official games. 5 of its 13 level-up moves are new compared with Pokémon Emerald, including Bite and Crunch.
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 3 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 4 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 9 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 10 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 15 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 16 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 90 | 95 | 15 |
| 21 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 21 | Sucker Punch Strikes first if the foe is preparing an attack. | Dark | Phys | 80 | 100 | 5 |
| 23 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 27 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 30 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 34 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Rattata
| Area | Method | Level | |
|---|---|---|---|
| Route 117 | Grass (day) | ||
| Route 117 | Grass (morning) | ||
| Route 121 | Grass (morning) | ||
| Route 122 | Grass (morning) |
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Growing Tooth, Defensive Maneuver, Plague Spreading
- What the innates do: Growing Tooth — Ups Attack after fang moves. · Defensive Maneuver — Evade to reduce damage. · Plague Spreading — Lowers Attack when poisons.
- Abilities you pick one of: Run Away · Guts — Ups Attack if suffering. · Hustle — Trades accuracy for power.
- Hidden ability: Hustle
- How its abilities arrive: Run Away from the start; Guts at Lv 11; Hustle at Lv 16; Growing Tooth at Lv 28; Defensive Maneuver at Lv 30; Plague Spreading at Lv 42; Debilitate at Lv 55
- Evolves into Raticate at level 20
- Tutor moves: Body Slam, Counter, Defense Curl, Double-Edge, Endure, Icy Wind, Mimic, Mud-Slap, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave
- Egg moves: Bite, Counter, Final Gambit, Flame Wheel, Fury Swipes, Last Resort, Me First, Revenge, Reversal, Screech, Swagger, Uproar
- Egg groups: Field
- Catch rate 255