#019 · Pokémon Definitive Platinum · unchanged from the official games
Rattata
NormalRun Away, Guts, Hustle (hidden)
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 1 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 4 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 7 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 10 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 13 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 16 | Hyper Fang Has a chance to make the target flinch. | Normal | Phys | 80 | 90 | 15 |
| 19 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 22 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 25 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 50 | 100 | 10 |
| 28 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 31 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 34 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 95 |
| TM14 | Blizzard | Ice | 120 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 95 |
| TM25 | Thunder | Electric | 120 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM34 | Shock Wave | Electric | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 40 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM88 | Pluck | Flying | 60 |
| TM89 | U-turn | Bug | 70 |
| TM90 | Substitute | Normal | — |
| HM01 | Cut | Normal | 50 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Rattata
| Area | Method | Level | |
|---|---|---|---|
| Route 202 | Grass | 2-4 | |
| Old Chateau | Floor | 14-17 |