#121 · Pokémon Exceeded · unchanged from the official games
Starmie
WaterPsychicIlluminate, Camouflage, Analytic (hidden)
In Exceeded: Not in the wild: evolve Staryu with a Water Stone. Its type (Water / Psychic) and base stats (total 520) are the same as in the official games. 14 of its 19 level-up moves are new compared with Pokémon Emerald, including Brine and BubbleBeam.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Brine Does double damage to foes with half HP. | Water | Spec | 65 | 100 | 10 |
| 1 | BubbleBeam Forcefully sprays bubbles that lowers Speed. | Water | Spec | 75 | 100 | 10 |
| 1 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
| 1 | Light Screen Creates a wall of light that lowers Sp. Atk damage. | Psychic | Stat | — | — | 30 |
| 1 | Minimize Minimizes the user's size to raise evasiveness. | Normal | Stat | — | — | 20 |
| 1 | Power Gem Attacks with rays of light with the type of held gems. | Rock | Spec | 80 | 100 | 20 |
| 1 | Psybeam Fires a peculiar ray that may confuse the foe. | Psychic | Spec | 75 | 100 | 10 |
| 1 | Psychic A powerful psychic attack that may lower Sp. Def. | Psychic | Spec | 90 | 100 | 10 |
| 1 | Psywave Damage scales with user base Sp. Attack. | Psychic | Spec | 1 | 90 | 10 |
| 1 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 1 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 1 | Spotlight Makes the foe attack the spotlighted Pokémon. | Normal | Stat | — | — | 15 |
| 1 | Surf Creates a huge wave, then crashes it down on the foe. | Water | Spec | 90 | 100 | 15 |
| 1 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 32 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 32
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM16 | Light Screen Lilycove City — Department Store 4F | Psychic | — |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM48 | Skill Swap Not handed out, sold or hidden anywhere in this game's own map data | Psychic | — |
| TM51 | Brine Dewford Town — House 2 | Water | 65 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM60 | Tri Attack Not handed out, sold or hidden anywhere in this game's own map data | Normal | 30 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM67 | Zap Cannon Mauville City | Electric | 120 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Starmie
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: whichever of its 3 ordinary abilities it was born with, plus 3 innates always on
- Innates (always active): Regenerator, Natural Cure, Swift Swim
- What the innates do: Regenerator — Heals HP upon switching out. · Natural Cure — Heals upon switching out. · Swift Swim — Raises Speed on swamp terrain.
- Abilities you pick one of: Illuminate · Camouflage — Camouflages itself on entry. · Analytic
- Hidden ability: Analytic
- How its abilities arrive: Swift Swim from the start; Analytic at Lv 10; Illuminate at Lv 16; Natural Cure at Lv 26; Regenerator at Lv 26; Camouflage at Lv 38; Healing Factor at Lv 44
- Mega Evolves into Starmie (Mega) holding the Starminite
- Tutor moves: Double-Edge, Dream Eater, Endure, Icy Wind, Mimic, Psych Up, Rollout, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunder Wave, Water Ball
- Egg groups: Water 3
- Catch rate 60